Making agile development work in a government contracting environment-measuring velocity with earned value

Glen B. Alleman, Michael Henderson, R. Seggelke
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引用次数: 50

Abstract

Before any of the current "agile" development methods, earned value management provided information for planning and controlling complex projects by measuring how much "value" was produced for a given cost in a period of time. One shortcoming of an agile development method is its inability to forecast the future cost and schedule of the project beyond the use of "yesterdays weather" metrics. These agile methods assume the delivered value, "velocity" in the case of XP, is compared with the estimated value-this is a simple comparison between budget and actual cost resulting in a cost variance. No schedule variance process is directly available in XP. Earned value analysis provides a means of predicting future schedule and cost variances through three measurements-budgeted cost for work scheduled, actual cost for work performed, and budgeted cost for work performed (earned value). We describe the use of earned value in conjunction with agile development on a mission-critical, high-security, government project.
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使敏捷开发在政府合同环境中工作——用挣值度量速度
在任何当前的“敏捷”开发方法出现之前,挣值管理通过测量给定成本在一段时间内产生了多少“价值”,为计划和控制复杂项目提供了信息。敏捷开发方法的一个缺点是,除了使用“昨天的天气”度量之外,它无法预测项目的未来成本和进度。这些敏捷方法假定交付的价值(XP中的“速度”)与估计值进行比较——这是预算和实际成本之间的简单比较,导致成本差异。在XP中没有直接可用的进度变化过程。挣值分析提供了一种通过三种度量方法预测未来进度和成本差异的方法——计划工作的预算成本、执行工作的实际成本和执行工作的预算成本(挣值)。我们描述了在关键任务、高安全性的政府项目中结合敏捷开发使用挣值。
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