Exposing Students to a State-of-the-art Problem Through a Capstone Project

R. Panicker, S. Sasidhar, Yuen Jien Soo, C. Tan
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引用次数: 2

Abstract

This Innovative Practice category Full Paper presents the use of a state-of-the-art research problem for a capstone project for third year computer engineering students. In our university, students were given the opportunity to work on a cutting edge problem - indoor navigation systems for the visually impaired. Indoor navigation is challenging because GPS signals cannot be received indoors. It is an area where a large amount of research is ongoing, and hundreds of scientific papers are published every year. For a successful implementation of the system, students had to draw on their knowledge of all the computer engineering concepts, ranging from digital electronic circuits, microprocessors, real-time systems, data structures and algorithms, software engineering, computer networking etc. In addition, students had to evaluate and adopt techniques from existing literature, and adapt them to meet the problem requirements. Thus, the project reinforced their knowledge of fundamentals, while exposing them to a problem with no obvious solution. The main evaluation was conducted as a competition, where students were blindfolded and were required to navigate between two indoor locations. Their system had to download the maps from a server, compute the optimal route to the destination, and students had to navigate there based only on voice and/or haptic commands provided by their system. Some constraints were imposed to ensure that the problem did not get trivialized and accurately represented a real-world scenario. Quantitative and qualitative results from the module feedback surveys showed significant improvement over the previous capstone project. The surveys indicate that the nature of the project and the evaluation process provided adequate challenge and excitement to students, while facilitating effective learning. Students were able to exercise their creativity, and come up with a number of interesting positioning techniques. Such a project ensured that the learning process cemented their understanding of subject fundamentals while addressing a novel research problem that is current, and has a potentially huge societal and commercial impact.
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通过顶点项目让学生接触到最先进的问题
这篇创新实践类论文全文介绍了计算机工程三年级学生在顶点项目中使用最先进的研究问题。在我们大学,学生们有机会研究一个前沿问题——为视障人士设计的室内导航系统。室内导航具有挑战性,因为GPS信号无法在室内接收。这是一个正在进行大量研究的领域,每年都有数百篇科学论文发表。为了成功地实现这个系统,学生们必须利用他们所有计算机工程概念的知识,包括数字电子电路、微处理器、实时系统、数据结构和算法、软件工程、计算机网络等。此外,学生必须评估和采用现有文献中的技术,并使其适应问题的要求。因此,这个项目加强了他们的基础知识,同时也让他们面对一个没有明显解决方案的问题。主要的评估是作为一种竞赛进行的,学生们被蒙住眼睛,并被要求在两个室内位置之间导航。他们的系统必须从服务器下载地图,计算出到达目的地的最佳路线,学生只能根据系统提供的语音和/或触觉命令导航到那里。施加了一些约束,以确保问题不会被轻视,并准确地表示现实世界的场景。模块反馈调查的定量和定性结果显示,与之前的顶点项目相比,有了显著的改进。调查表明,项目的性质和评估过程为学生提供了足够的挑战和兴奋,同时促进了有效的学习。同学们运用创意,想出了不少有趣的定位技巧。这样的项目确保了学习过程巩固了他们对学科基础的理解,同时解决了当前的新研究问题,并具有潜在的巨大的社会和商业影响。
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