A power scheduling game for reducing the peak demand of residential users

A. Barbato, A. Capone, Lin Chen, F. Martignon, Stefano Paris
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引用次数: 29

Abstract

Smart Grids have recently gained increasing attention as a means to efficiently manage the houses energy consumption in order to reduce their peak absorption, thus improving the performance of power generation and distribution systems. In this paper, we propose a fully distributed Demand Management System especially tailored to reduce the peak demand of a group of residential users. We model such system using a game theoretical approach; in particular, we propose a dynamic pricing strategy, where energy tariffs are function of the overall power demand of customers. In such scenario, multiple selfish users select the cheapest time slots (minimizing their daily bill) while satisfying their energy requests. We theoretically show that our game is potential, and propose a simple yet effective best response strategy that converges to a Pure Nash Equilibrium, thus proving the robustness of the power scheduling plan obtained without any central coordination of the operator. Numerical results, obtained using real energy consumption traces, show that the system-wide peak absorption achieved in a completely distributed fashion can be reduced up to 20%, thus decreasing the CAPEX necessary to meet the growing energy demand.
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降低居民用电高峰需求的电力调度博弈
智能电网作为一种有效管理家庭能源消耗以减少峰值吸收从而提高发电和配电系统性能的手段,近年来受到越来越多的关注。在本文中,我们提出了一个完全分布式的需求管理系统,专门为降低一组住宅用户的高峰需求而量身定制。我们使用博弈论方法对这种系统进行建模;特别是,我们提出了一种动态定价策略,其中能源关税是客户整体电力需求的函数。在这种情况下,多个自私的用户选择最便宜的时间段(最小化他们的日常账单),同时满足他们的能源需求。我们从理论上证明了我们的博弈是潜在的,并提出了一个简单而有效的最佳响应策略,该策略收敛于一个纯纳什均衡,从而证明了在没有任何运营商中心协调的情况下获得的电力调度计划的鲁棒性。使用实际能源消耗轨迹获得的数值结果表明,以完全分布式的方式实现的全系统峰值吸收可以减少20%,从而降低了满足不断增长的能源需求所需的资本支出。
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