3D visualisation for education, diagnosis and treatment of lliotibial band syndrome

E. Beveridge, M. Ma, P. Rea, Kim Bale, P. Anderson
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引用次数: 14

Abstract

The evolution of medical imaging technologies and computer graphics is leading to dramatic improvements for medical training, diagnosis and treatment, and patient understanding. This paper discusses how volumetric visualization and 3D scanning can be integrated with cadaveric dissection to deliver benefits in the key areas of clinician-patient communication and medical education. The specific area of medical application is a prevalent musculoskeletal disorder-iliotibial (IT) band syndrome. By combining knowledge from cadaveric dissection and volumetric visualization, a virtual laboratory was created using the Unity 3D game engine, as an interactive education tool for use in various settings. The system is designed to improve the experience of clinicians who had commented that their earlier training would have been enhanced by key features of the system, including accurate three-dimensional models generated from computed tomography, high resolution cryosection images of the Visible Human dataset, and surface anatomy generated from a white light scan of an athlete. The finding from the virtual laboratory concept is that knowledge gained through dissection helps enhance the value of the model by incorporating more detail of the distal attachments of the IT band. Experienced clinicians who regularly treat IT band syndrome were excited by the potential of the model and keen to make suggestions for future enhancement.
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小胫束综合征的三维可视化教育、诊断和治疗
医学成像技术和计算机图形学的发展正在导致医学培训、诊断和治疗以及患者理解的显著改善。本文讨论了如何将体积可视化和3D扫描与尸体解剖相结合,以在临床与患者沟通和医学教育的关键领域提供益处。医学应用的具体领域是一种普遍的肌肉骨骼疾病-髂胫束综合征。通过结合尸体解剖和体积可视化的知识,使用Unity 3D游戏引擎创建了一个虚拟实验室,作为在各种环境中使用的交互式教育工具。该系统旨在改善临床医生的经验,他们曾评论说,他们的早期训练将通过该系统的关键功能得到加强,包括由计算机断层扫描生成的精确三维模型,可见人体数据集的高分辨率冷冻切片图像,以及由运动员白光扫描生成的表面解剖。虚拟实验室概念的发现是,通过解剖获得的知识有助于通过纳入更多IT带远端附件的细节来提高模型的价值。经常治疗IT带综合征的经验丰富的临床医生对该模型的潜力感到兴奋,并热衷于为未来的增强提出建议。
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