What Skills are Involved in Open Virtual Mobility? A Students’ Perspective from Italy and Spain

G. Tur, A. Poce, Maria Rosaria, Sofía Villatoro
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Abstract

Virtual Mobility can enhance curriculum development in Higher Education by promoting international co-design and collaborative work among students and lecturers through the use of Information and Communication Technologies (ICT). During the spread of COVID-19 pandemic, virtual forms of students’ mobility increased considerably, allowing learners to continue or start VM experience even if boarders and campuses around the world were closed. The recent outbreak in interest and activity related to VM requires educational researchers to study this learning practice in depth in order to provide data and effective indications in terms of skills promotion. During the academic year 2020-2021, a team of lecturers of Teacher Education programs from the Roma Tre University (Rome, Italy) and the University of the Balearic Islands (Balearic Islands, Spain) agreed to work in open digital environment, organising specific VM activities for 38 university students. Specifically, students were asked to meet online, design and collaboratively create, in groups from the two countries, Open Digital Resources (OERs) to be used in international online contexts with their future pupils. This paper presents the design of the learning experience together with self-assessment results of the professional and transverse competences promoted. Conclusions also reflect on the new improvements to be done for new editions of the activity.
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开放虚拟移动需要哪些技能?意大利和西班牙学生的视角
虚拟移动可以通过使用信息通信技术促进学生和讲师之间的国际共同设计和协作工作,从而加强高等教育的课程开发。在2019冠状病毒病大流行期间,学生流动的虚拟形式大幅增加,即使在世界各地的寄宿生和校园关闭的情况下,学习者也可以继续或开始虚拟机体验。最近对虚拟现实的兴趣和活动的爆发要求教育研究者深入研究这种学习实践,以便在技能提升方面提供数据和有效的指示。在2020-2021学年,来自意大利罗马第三大学和西班牙巴利阿里群岛大学的教师教育项目讲师团队同意在开放的数字环境中工作,为38名大学生组织具体的虚拟现实活动。具体来说,学生们被要求在网上见面,设计并合作创建开放数字资源(OERs),这些资源将在国际在线环境中与他们未来的学生一起使用。本文介绍了学习体验的设计以及专业能力和横向能力提升的自评结果。结论还反映了新版本活动需要做的新改进。
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