{"title":"Sprego virtual collaboration space","authors":"Gábor Csapó","doi":"10.1109/COGINFOCOM.2017.8268230","DOIUrl":null,"url":null,"abstract":"The Sprego (Spreadsheet Lego) programming method facilitates the use of different educational tools and environments to provide better understanding of spreadsheet programming while developing computational thinking and algorithmic skills. With virtual reality technologies gaining attention and popularity, our goal was to investigate and create a virtual workspace in which the students can find all the information and resources they need while learning spreadsheet programming, computer problem solving, and understanding, building algorithms. Following on this principle, we developed a 3D virtual collaboration space to provide students with one interface featuring the information and resources required to practice the Sprego method outside of and during classes. We have collected, refined, and structured the available sources and developed detailed tasks with explanations for students in the form of online documents. Our goal was to provide an all-in-one environment for the Sprego method to learn, explore, and practice all its aspects without leaving the 3D space. For our work, we examined different applications that provide virtual 3D spaces with educational support in mind. Our choice was the MaxWhere Seminar system, based on its innovative and effective approach in the field.","PeriodicalId":212559,"journal":{"name":"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/COGINFOCOM.2017.8268230","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11

Abstract

The Sprego (Spreadsheet Lego) programming method facilitates the use of different educational tools and environments to provide better understanding of spreadsheet programming while developing computational thinking and algorithmic skills. With virtual reality technologies gaining attention and popularity, our goal was to investigate and create a virtual workspace in which the students can find all the information and resources they need while learning spreadsheet programming, computer problem solving, and understanding, building algorithms. Following on this principle, we developed a 3D virtual collaboration space to provide students with one interface featuring the information and resources required to practice the Sprego method outside of and during classes. We have collected, refined, and structured the available sources and developed detailed tasks with explanations for students in the form of online documents. Our goal was to provide an all-in-one environment for the Sprego method to learn, explore, and practice all its aspects without leaving the 3D space. For our work, we examined different applications that provide virtual 3D spaces with educational support in mind. Our choice was the MaxWhere Seminar system, based on its innovative and effective approach in the field.
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Sprego虚拟协作空间
Sprego(电子表格乐高)编程方法有助于使用不同的教育工具和环境,在培养计算思维和算法技能的同时,更好地理解电子表格编程。随着虚拟现实技术的关注和普及,我们的目标是调查和创建一个虚拟工作空间,学生可以在其中找到他们需要的所有信息和资源,同时学习电子表格编程,计算机问题解决,理解,构建算法。遵循这一原则,我们开发了一个3D虚拟协作空间,为学生提供一个界面,提供在课堂之外和课堂上练习Sprego方法所需的信息和资源。我们收集、提炼和组织了可用的资源,并以在线文档的形式为学生开发了详细的任务和解释。我们的目标是为Sprego方法提供一个一体化的环境,在不离开3D空间的情况下学习,探索和实践其所有方面。在我们的工作中,我们研究了不同的应用程序,这些应用程序提供了具有教育支持的虚拟3D空间。我们的选择是MaxWhere研讨会系统,基于它在该领域的创新和有效的方法。
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