An Experimental Inquiry into Early Childhood Language Learning based on Game Learning

Xiaodong Wei, Ji Wang
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Abstract

At present, people pay more and more attention to the educational value of digital games. Digital games attract children's attention by creating a game-based virtual learning environment (VGVLE) to promote children's learning in games. Young children's learning is based on direct experience, in play and in everyday life. Games for children are not only a way of entertainment, but also a way of learning. Letting children learn for a long time will only increase the burden of children's learning so that children learn weariness. Despite the growing interest in digital games, there is little empirical evidence of the effectiveness of this relatively new medium in language education. Therefore, this study is to learn by learning games to prove the validity of the research on how to use the games to improve children's English learning teaching, further reveal the game learning on young children's vocabulary learning and learning effect of literacy through comparing the traditional classroom teaching, exploring the value of the game learning in early childhood education. To this end, we invited 36 children from a public kindergarten in a city to participate in this study. One group of children used game learning to teach, while the other used traditional teaching methods. The results show that using games to learn can significantly enhance the efficiency and quality of children's learning and improve children's interest in learning.
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基于游戏学习的幼儿语言学习实验研究
目前,人们越来越关注数字游戏的教育价值。数字游戏通过创造基于游戏的虚拟学习环境(VGVLE)来吸引儿童的注意力,促进儿童在游戏中学习。幼儿的学习是基于游戏和日常生活中的直接经验。游戏对孩子们来说不仅是一种娱乐方式,也是一种学习方式。让孩子长时间学习,只会增加孩子的学习负担,让孩子学厌。尽管人们对数字游戏越来越感兴趣,但很少有经验证据表明这种相对较新的媒体在语言教育中的有效性。因此,本研究旨在通过学习游戏来证明如何利用游戏来提高幼儿英语学习教学的有效性,通过与传统课堂教学的比较,进一步揭示游戏学习对幼儿词汇学习和读写能力的学习效果,探索游戏学习在幼儿教育中的价值。为此,我们邀请了某市某公立幼儿园的36名儿童参与本研究。一组孩子使用游戏学习进行教学,而另一组使用传统的教学方法。研究结果表明,利用游戏进行学习可以显著提高儿童的学习效率和质量,提高儿童的学习兴趣。
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