Design and performance tradeoffs in clustered video servers

Renu Tewari, R. Mukherjee, D. Dias, H. Vin
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引用次数: 75

Abstract

We investigate the suitability of clustered architectures for designing scalable multimedia servers. Specifically, we evaluate the effects of: (i) architectural design of the cluster; (ii) the size of the unit of data interleaving; and (iii) read ahead buffering and scheduling on the real time performance guarantees provided by the server. To analyze the effects of these parameters, we develop an analytical model of clustered multimedia servers, and then validate it through extensive simulations, The results of our analysis have formed the basis of our prototype implementation based on an RS/6000 Scalable Parallel (SP) machine. We briefly describe the prototype and discuss some implementation details.
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集群视频服务器中的设计和性能权衡
我们研究了集群架构设计可扩展多媒体服务器的适用性。具体来说,我们评估了以下影响:(i)集群的建筑设计;(ii)数据交错单元的大小;(iii)预读缓冲和调度对服务器提供的实时性能保证。为了分析这些参数对集群多媒体服务器的影响,我们建立了集群多媒体服务器的分析模型,并通过大量的仿真对其进行了验证,我们的分析结果为基于RS/6000可扩展并行(SP)机的原型实现奠定了基础。我们简要描述了原型并讨论了一些实现细节。
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