Motion Visualization for a Humanoid Robot Soccer EROS Platform

Anhar Risnumawan
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Abstract

Humanoid robot is a robot whose overall appearance is formed based on the human body and can interact with equipment and the environment created by humans. The robot's balance becomes fundamental in carrying out various tasks in designing humanoid robots. To deal with this, the adjustment of the humanoid robot movement is crucial in this work, research related to the virtual visualization of robots. Virtual robot visualization can be done by creating a simulator that contains dynamic parameters, including the physics of the robot. With the simulation containing dynamic parameters, the humanoid robot movement can be tried many times until the robot movement is robust. Applying the URDF (Unified Robot Description Format) model to the Gazebo simulator, which is supported by the ROS (Robot Operating System) framework, can make a simulator with dynamic parameters mimicking a real environment. In order to make a robust robot motion, feedback is needed in position and torque to find out the difference between simulation and reality. On the other hand, simulations can be done without cost or risk and, most importantly, mimic the actual robot soccer environment.
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人形机器人足球EROS平台的运动可视化
人形机器人是一种以人体为基础形成整体外观,并能与人所创造的设备和环境相互作用的机器人。在类人机器人的设计中,机器人的平衡是完成各种任务的基础。为了解决这一问题,类人机器人运动的调整是本工作的关键,研究涉及到机器人的虚拟可视化。虚拟机器人可视化可以通过创建包含动态参数的模拟器来实现,包括机器人的物理特性。通过包含动态参数的仿真,可以多次尝试仿人机器人的运动,直到机器人的运动具有鲁棒性。将统一机器人描述格式(URDF)模型应用到机器人操作系统框架支持的Gazebo仿真器中,可以制作出具有动态参数的模拟真实环境的仿真器。为了使机器人运动具有鲁棒性,需要对位置和力矩进行反馈,以找出仿真与现实的差异。另一方面,模拟可以在没有成本或风险的情况下完成,最重要的是,模拟实际的机器人足球环境。
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