Machine Learning with Synthetic Data – a New Way to Learn and Classify the Pictorial Augmented Reality Markers in Real-Time

H. Le, M. Nguyen, W. Yan
{"title":"Machine Learning with Synthetic Data – a New Way to Learn and Classify the Pictorial Augmented Reality Markers in Real-Time","authors":"H. Le, M. Nguyen, W. Yan","doi":"10.1109/IVCNZ51579.2020.9290606","DOIUrl":null,"url":null,"abstract":"The idea of Augmented Reality (AR) appeared in the early 60s, which recently received a large amount of public attention. AR allows us to work, learn, play, and connect with the world around us both virtually and physically in real-time. However, picking the AR marker to match the users’ needs is one of the most challenging tasks due to different marker encryption/decryption methods and essential requirements. Barcode AR cards are fast and efficient, but they do not contain much visual information; pictorial coloured AR card, on the other hand, is slow and not reliable. This paper proposes a solution to obtain detectable arbitrary pictorial/colour AR cards in real-time by applying the benefit of machine learning and the power of synthetic data generation techniques. This technique solves the issue of labour-intensive tasks of manual annotations when building a massive training dataset of deep-learning. Thus, with a small number of input of the AR-enhanced target figures (as few as one for each coloured card), the synthetic data generated process will produce a deep-learning trainable dataset using computer-graphic rendering techniques (ten of thousands from just one image). Second, the generated dataset is then trained with a chosen object recognition convolutional neural network, acting as the AR marker tracking functionality. Our proposed idea works effectively well without modifying the original contents (of the chosen AR card). The benefits of using synthetic data generated techniques help us to improve the AR marker recognition accuracy and reduce the marker registration time. The trained model is capable of processing video sequences at approximately 25 frames per second without GPU Acceleration, which is suitable for AR experience on the mobile/web platform. We believed that it could be a promising low-cost AR approach in many areas, such as education and gaming.","PeriodicalId":164317,"journal":{"name":"2020 35th International Conference on Image and Vision Computing New Zealand (IVCNZ)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 35th International Conference on Image and Vision Computing New Zealand (IVCNZ)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IVCNZ51579.2020.9290606","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

The idea of Augmented Reality (AR) appeared in the early 60s, which recently received a large amount of public attention. AR allows us to work, learn, play, and connect with the world around us both virtually and physically in real-time. However, picking the AR marker to match the users’ needs is one of the most challenging tasks due to different marker encryption/decryption methods and essential requirements. Barcode AR cards are fast and efficient, but they do not contain much visual information; pictorial coloured AR card, on the other hand, is slow and not reliable. This paper proposes a solution to obtain detectable arbitrary pictorial/colour AR cards in real-time by applying the benefit of machine learning and the power of synthetic data generation techniques. This technique solves the issue of labour-intensive tasks of manual annotations when building a massive training dataset of deep-learning. Thus, with a small number of input of the AR-enhanced target figures (as few as one for each coloured card), the synthetic data generated process will produce a deep-learning trainable dataset using computer-graphic rendering techniques (ten of thousands from just one image). Second, the generated dataset is then trained with a chosen object recognition convolutional neural network, acting as the AR marker tracking functionality. Our proposed idea works effectively well without modifying the original contents (of the chosen AR card). The benefits of using synthetic data generated techniques help us to improve the AR marker recognition accuracy and reduce the marker registration time. The trained model is capable of processing video sequences at approximately 25 frames per second without GPU Acceleration, which is suitable for AR experience on the mobile/web platform. We believed that it could be a promising low-cost AR approach in many areas, such as education and gaming.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于合成数据的机器学习——一种实时学习和分类图像增强现实标记的新方法
增强现实(AR)的概念出现于上世纪60年代初,最近受到了公众的广泛关注。增强现实使我们能够工作、学习、娱乐,并与我们周围的世界进行虚拟和实时的联系。然而,由于不同的标记加密/解密方法和基本要求,选择符合用户需求的AR标记是最具挑战性的任务之一。条码AR卡快速高效,但没有包含太多的视觉信息;另一方面,图案彩色AR卡速度慢且不可靠。本文提出了一种解决方案,通过应用机器学习的优势和合成数据生成技术的力量,实时获得可检测的任意图像/彩色AR卡。该技术解决了在构建大规模深度学习训练数据集时手工标注的劳动密集型任务问题。因此,通过少量的ar增强目标图形输入(每张彩色卡片少至一个),合成数据生成过程将使用计算机图形渲染技术产生一个深度学习可训练的数据集(仅一张图像就有数万个)。其次,使用选定的对象识别卷积神经网络训练生成的数据集,作为AR标记跟踪功能。我们提出的想法在不修改(所选AR卡的)原始内容的情况下有效地工作。使用合成数据生成技术的好处有助于我们提高AR标记识别的准确性,减少标记注册时间。经过训练的模型能够在没有GPU加速的情况下以大约每秒25帧的速度处理视频序列,这适用于移动/web平台上的AR体验。我们相信,在教育和游戏等许多领域,这可能是一种很有前途的低成本增强现实方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Image and Text fusion for UPMC Food-101 using BERT and CNNs Predicting Cherry Quality Using Siamese Networks Wavelet Based Thresholding for Fourier Ptychography Microscopy Improving the Efficient Neural Architecture Search via Rewarding Modifications A fair comparison of the EEG signal classification methods for alcoholic subject identification
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1