On statistical analysis for shepherd guidance system

Y. Tsunoda, Yuichiro Sueoka, K. Osuka
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引用次数: 8

Abstract

This paper is concerned with group navigation which utilizes strong interaction between two types of mobile agents, what we call sheepdog agent (dog agent) and sheep agent. Natural sheepdog system exhibits that one or a small number of sheepdog guides large population of sheep, up to a thousand, to a pre-determined goal position thanks to the characteristics of the sheep; they live in a flock and they hate a dog. From the viewpoint of multi-robots navigation, the sheepdog system will help us to grasp some key tricks for control strategies; sufficient and minimum number of controllers will manipulate many degree of freedoms. After deriving mathematical models of sheep flocks and a shepherd dog, we propose to conduct a statistical approach for understanding the navigation mechanism; we mainly focus on the interaction factor, flocking effect, and the dog performance. Firstly, we dare to run repeated simulations by adding statistical errors in the interaction vector between sheep flocks and the dog. Secondly, we examine the navigation performance by changing the flock characteristics: the size of individual attraction/alignment zone. Finally, we analyze the relation between the speed of dog and the sheepdog-like navigation performance.
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牧童引导系统的统计分析
本文研究的群体导航是利用两种移动代理之间的强交互作用,我们称之为牧羊犬代理(dog agent)和绵羊代理。自然牧羊犬系统表现为一只或少数牧羊犬凭借羊的特性引导大群羊(最多一千只)到达预定的目标位置;他们群居,他们讨厌狗。从多机器人导航的角度来看,牧羊犬系统将帮助我们掌握控制策略的一些关键技巧;足够和最少数量的控制器将操纵许多自由度。在推导出羊群和牧羊犬的数学模型后,我们提出用统计方法来理解导航机制;我们主要关注交互因素、羊群效应和狗的表现。首先,我们敢于在羊群与狗的交互向量中加入统计误差进行重复模拟。其次,我们通过改变群体特征(个体吸引/对齐区域的大小)来检查导航性能。最后,我们分析了狗的速度与类牧羊犬导航性能的关系。
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