Estimation of virtually perceived distance

Dv David Keyson
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Abstract

Increasingly, information is presented to users in a spatial domain where distances and orientation between objects imply some meaning. One's perception of distances between objects may be influenced by actual movement through space. Distances may be represented by visual, tactual, or auditory means. The current paper considers the relationship between the judgment of linear path distances which were presented either tactually, visually, or visually and tactually to subjects. Tactual paths were virtually created using force feedback fields. Additionally, the influence was examined of a constant simulated-friction force in terms of distance judgments. Based on the method of direct estimation ofmagnitude, a high correlation between tactual and visual estimates for eight path lengths was found. The results of the tactual condition with simulated friction indicated that the perceived distance between tactual objects can be manipulated without requiring longer movements of an input device. In general, results indicated that the spatial relations between objects can be accurately communicated by virtual tactual paths, which allows for the creation of dynamic spatial relations between user-interface elements.
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虚拟感知距离的估计
越来越多的信息在空间域中呈现给用户,其中物体之间的距离和方向暗示着一些意义。一个人对物体之间距离的感知可能会受到空间中实际运动的影响。距离可以用视觉、触觉或听觉的方式来表示。本文考虑了实际呈现给被试的线性路径距离判断与视觉呈现的线性路径距离判断、视觉呈现与视觉呈现的线性路径距离判断的关系。使用力反馈场虚拟创建触觉路径。此外,在距离判断方面,研究了恒定模拟摩擦力的影响。基于直接估计震级的方法,发现8个路径长度的触觉估计和视觉估计之间存在高度相关性。模拟摩擦条件下的触觉条件的结果表明,可以在不需要输入设备长时间运动的情况下控制触觉物体之间的感知距离。总体而言,研究结果表明,通过虚拟触摸路径可以准确地传达对象之间的空间关系,从而允许在用户界面元素之间创建动态空间关系。
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