Autonomous vehicle obstacle avoiding and goal position reaching by virtual obstacle

R. Kulic, Z. Vukic
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引用次数: 2

Abstract

The problem of dynamic path generation for the autonomous vehicle in environments with unmoving obstacles is presented. Generally, the problem is known in the literature as the vehicle motion planning. In this paper the behavioural cloning approach is applied to design the vehicle controller and virtual obstacle is used also in the goal position reaching. In behavioural cloning, the system learns from control traces of a human operator. To learn from control traces the machine learning algorithm and neural network algorithms are used. The goal is to find the controller for the autonomous vehicle motion planning in situation with infinite number of obstacles.
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自动驾驶汽车避障与虚拟障碍物到达目标位置
研究了自动驾驶汽车在不移动障碍物环境下的动态路径生成问题。一般来说,这个问题在文献中被称为车辆运动规划。本文将行为克隆方法应用于车辆控制器的设计,并将虚拟障碍物应用于目标位置的到达。在行为克隆中,系统从人类操作者的控制痕迹中学习。为了从控制轨迹中学习,使用了机器学习算法和神经网络算法。目标是寻找具有无限多障碍物情况下自动驾驶车辆运动规划的控制器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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