Serializable eventual consistency: consistency through object method replay

Tim Coppieters, W. Meuter, S. Burckhardt
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引用次数: 5

Abstract

In order to allow offline functionality of (mobile) web applications, state needs to be optimistically replicated and synchronized whenever connection is re-established. We present a programming language solution that provides replicated application state in a cloud-client setting. It exposes first-class replicated objects to the programmer, which are automatically replicated to all clients and locally accessible. By executing all method invocations in the same order on all sites, as determined by the cloud, consistency is attained. We call this serializable eventual consistency. The model encapsulates tentative operation buffering, reordering and propagation and provides primitives to reason about tentative state.
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可序列化的最终一致性:通过对象方法重放实现一致性
为了允许(移动)web应用程序的离线功能,无论何时重新建立连接,都需要乐观地复制和同步状态。我们提出了一种编程语言解决方案,可以在云客户端设置中提供复制的应用程序状态。它向程序员公开了一级复制对象,这些对象自动复制到所有客户端并可在本地访问。通过在所有站点上以相同的顺序执行所有方法调用(由云决定),可以获得一致性。我们称之为可序列化的最终一致性。该模型封装了试探性操作的缓冲、重排序和传播,并提供了对试探性状态进行推理的原语。
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The problem with embedded CRDT counters and a solution Δ-CRDTs: making δ-CRDTs delta-based Serializable eventual consistency: consistency through object method replay The CISE tool: proving weakly-consistent applications correct Proceedings of the 2nd Workshop on the Principles and Practice of Consistency for Distributed Data
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