Seismic Simulation on Virtual Reality

Josep Lluis Fita, G. Besuievsky, G. Patow
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Abstract

Virtual Reality has been used in Cultural Heritage for providing immersive experiences of recreated and static environments to the final user. However, there is a lack of virtual reality applications for recreating natural phenomena like earthquakes in combination with structural simulations over ancient masonry buildings. In this paper, we describe a solution affordable for all kind of users and designed for running on low-cost devices, where users can have an immersive experience in a virtual environment, where the structural and seismic simulation affects a historical building. CCS Concepts • Computing methodologies → Physical simulation; • Applied computing → Virtual Reality;
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基于虚拟现实的地震模拟
虚拟现实在《文化遗产》中被用于为最终用户提供再现和静态环境的沉浸式体验。然而,目前还缺乏将地震等自然现象与古代砖石建筑的结构模拟相结合的虚拟现实应用。在本文中,我们描述了一种所有用户都能负担得起的解决方案,设计用于在低成本设备上运行,用户可以在虚拟环境中获得沉浸式体验,其中结构和地震模拟会影响历史建筑。•计算方法→物理模拟;•应用计算→虚拟现实;
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