Gaze quality assisted automatic recognition of social contexts in collaborative Tetris

Weifeng Li, Marc-Antoine Nüssli, Patrick Jermann
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引用次数: 6

Abstract

The use of dual eye-tracking is investigated in a collaborative game setting. Social context influences individual gaze and action during a collaborative Tetris game: results show that experts as well as novices adapt their playing style when interacting in mixed ability pairs. The long term goal of our work is to design adaptive gaze awareness tools that take the pair composition into account. We therefore investigate the automatic detection (or recognition) of pair composition using dual gaze-based as well as action-based multimodal features. We describe several methods for the improvement of detection (or recognition) and experimentally demonstrate their effectiveness, especially in the situations when the collected gaze data are noisy.
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注视质量辅助协作俄罗斯方块社会情境的自动识别
在协作游戏环境下,研究了双眼动追踪的使用。在合作玩俄罗斯方块游戏时,社会环境会影响个人的目光和行为:结果表明,专家和新手在混合能力的组合中互动时,会调整他们的游戏风格。我们工作的长期目标是设计考虑到对组合的自适应凝视感知工具。因此,我们研究了使用基于双凝视和基于动作的多模态特征对组合的自动检测(或识别)。我们描述了几种改进检测(或识别)的方法,并通过实验证明了它们的有效性,特别是在收集的凝视数据有噪声的情况下。
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