Comic Media in Learning Fable Stories for Second Grade Elementary School Students

Ni Putu Yasmita Dewi, Ni Nyoman Ganing, M. Kristiantari
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引用次数: 1

Abstract

The students' low interest in reading and the lack of students' understanding of reading without pictures led to the need for developing comics as a medium of learning. The purpose of this research is to create comic media in the learning of fable stories for second-grade elementary school students. The type of research used is development research. This development study utilizes the ADDIE model, which consists of Analysis, Design. Development, Implementation, and Evaluation. The research subjects consisted of 1 learning media expert and 1 learning design expert. The test subjects included 2 teachers and 1 student. The methods used in collecting data are observation and questionnaires. The instrument used in collecting data is a questionnaire. The technique used to analyze the data is descriptive quantitative. The result of the research is that the material expert test got a percentage of 86.00% in the very good category with very decent information. The trial of learning media design experts at a percentage of 90.00% with a very decent description and very good category. The teacher's response to the use of media is 89.00%, and the students are 90.40%, with both categories very good. It is concluded that the comics developed are suitable for use in second-grade elementary school students and can increase students' reading interest.
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小学二年级学生学习寓言故事的漫画媒介
学生对阅读的兴趣不高,对无图阅读缺乏理解,这就需要发展漫画作为一种学习媒介。本研究的目的是为小学二年级学生创造寓言故事学习的喜剧媒介。所使用的研究类型是发展研究。本开发研究采用ADDIE模型,该模型由分析、设计组成。开发、实施和评估。研究对象包括1名学习媒体专家和1名学习设计专家。测试对象包括2名教师和1名学生。收集数据的方法是观察和问卷调查。收集数据所用的工具是调查表。用于分析数据的技术是描述性定量的。研究结果是,材料专家测试在非常好的类别中获得了86.00%的百分比,具有非常体面的信息。学习媒体设计专家的实验比例为90.00%,描述非常得体,分类也很好。教师对媒体使用的反应为89.00%,学生对媒体使用的反应为90.40%,两类都很好。结果表明,所开发的漫画适合小学二年级学生使用,可以提高学生的阅读兴趣。
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