Geometric Warping Error Aware CNN for DIBR Oriented View Synthesis

Shuaifeng Li, Kaixin Wang, Yanbo Gao, Xun Cai, Mao Ye
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引用次数: 4

Abstract

Depth Image based Rendering (DIBR) oriented view synthesis is an important virtual view generation technique. It warps the reference view images to the target viewpoint based on their depth maps, without requiring many available viewpoints. However, in the 3D warping process, pixels are warped to fractional pixel locations and then rounded (or interpolated) to integer pixels, resulting in geometric warping error and reducing the image quality. This resembles, to some extent, the image super-resolution problem, but with unfixed fractional pixel locations. To address this problem, we propose a geometric warping error aware CNN (GWEA) framework to enhance the DIBR oriented view synthesis. First, a deformable convolution based geometric warping error aware alignment (GWEA-DCA) module is developed, by taking advantage of the geometric warping error preserved in the DIBR module. The offset learned in the deformable convolution can account for the geometric warping error to facilitate the mapping from the fractional pixels to integer pixels. Moreover, in view that the pixels in the warped images are of different qualities due to the different strengths of warping errors, an attention enhanced view blending (GWEA-AttVB) module is further developed to adaptively fuse the pixels from different warped images. Finally, a partial convolution based hole filling and refinement module fills the remaining holes and improves the quality of the overall image. Experiments show that our model can synthesize higher-quality images than the existing methods, and ablation study is also conducted, validating the effectiveness of each proposed module.
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面向DIBR视图合成的几何扭曲误差感知CNN
面向深度图像绘制(deep Image based Rendering, DIBR)的视图合成是一种重要的虚拟视图生成技术。它根据参考视图图像的深度图将其扭曲为目标视点,而不需要许多可用的视点。然而,在3D翘曲过程中,像素被翘曲到分数像素位置,然后被舍入(或插值)到整数像素,导致几何翘曲误差,降低图像质量。这在某种程度上类似于图像超分辨率问题,但具有不固定的分数像素位置。为了解决这个问题,我们提出了一个几何扭曲误差感知CNN (GWEA)框架来增强面向DIBR的视图合成。首先,利用DIBR模块中保留的几何翘曲误差,开发了基于可变形卷积的几何翘曲误差感知对齐(GWEA-DCA)模块;在可变形卷积中学习到的偏移量可以解释几何扭曲误差,便于从分数像素到整数像素的映射。此外,针对变形图像中像素因变形误差强度不同而质量不同的问题,进一步开发了注意力增强视图混合(GWEA-AttVB)模块,对不同变形图像中的像素进行自适应融合。最后,基于局部卷积的孔洞填充和细化模块填充剩余的孔洞,提高整体图像的质量。实验结果表明,该模型可以合成比现有方法更高质量的图像,并进行了烧蚀研究,验证了每个模块的有效性。
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