PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ICT MENGGUNAKAN MACROMEDIA FLASH PADA MATA PELAJARAN IPA MI/SD

Aquami Aquami, Muhamad Afandi, Andi Putra Sairi
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引用次数: 3

Abstract

The purpose of this reseach to describe the process of planning or designing, the level of practicality, and the effectiveness of applying ICT-based learning media using Macromedia Flash in class science subjects IV SD / MI. The method used in this study is research and development (R & D) using a four-dimensional model (4-D) including the definition, design, development and dissemination stages. Data collection methods using interviews, observations, expert validation questionnaires and respondents' questionnaires, as well as tests of learning outcomes. Data analysis in this study uses percentage analysis. The results of this study are as follows: (1) The design or design of the media includes the cover page, media, program, material (text, videos, exercises) and tests. (2) The level of practical application very practical average with a total average score of 87.5 on the response of teachers and learners answers obtained Total score 154 with a total average of 90.58 classified as very practical. (3) Effective use of the media is very effective in achieving student learning outcomes. The results of votes accumulated three cognitive, emotional and psychomotor aspects obtained the number of 1423 and an average of 83.70 with both categories. In addition, from the data value of all learners who are known to have reached a value of scientific subjects of completeness at least 100% classified as very effective.
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基于ICT的学习媒体发展使用宏媒体FLASH在科学/SD课程
本研究的目的是描述基于信息通信技术的学习媒体使用Macromedia Flash在科学课程IV SD / MI中的规划或设计过程、实用性水平和有效性。本研究使用的方法是使用四维模型(4-D)研究与开发(R & D),包括定义、设计、开发和传播阶段。数据收集方法包括访谈、观察、专家验证问卷和受访者问卷,以及学习成果测试。本研究的数据分析采用百分比分析法。本研究的结果如下:(1)媒体的设计或设计包括封面、媒体、节目、材料(文本、视频、练习)和测试。(2)实际应用水平非常实际平均,教师和学习者回答的总平均得分为87.5分,总分为154分,总平均得分为90.58分,属于非常实际。(3)有效利用媒体对学生的学习成果是非常有效的。投票结果累积了认知、情感和精神运动三个方面,获得了1423个,两个类别的平均得分为83.70。此外,从所有学习者的数据值来看,凡是已知学科的科学完成度达到至少100%的学习者归类为非常有效。
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