{"title":"A Quasi-mechanical Method for Solving the Rectangle Covering Problem-An Approach to Tackling NP Hard Problems","authors":"Huang W.Q., Wang G.Q.","doi":"10.1006/cgip.1994.1023","DOIUrl":null,"url":null,"abstract":"<div><p>An approximate algorithm is proposed for solving the Rectangle Covering Problem based on the quasi-mechanical concept. The phenomenon due to universal gravitation and screen has been simulated. It is pointed out that valuable approximate algorithms can be obtained for large numbers of NP hard problems by following the quasi-mechanical procedure. Behind the quasi-mechanical procedure are the strategies in the priority method in modern recursive theory.</p></div>","PeriodicalId":100349,"journal":{"name":"CVGIP: Graphical Models and Image Processing","volume":"56 3","pages":"Pages 267-271"},"PeriodicalIF":0.0000,"publicationDate":"1994-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1006/cgip.1994.1023","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"CVGIP: Graphical Models and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1049965284710236","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
An approximate algorithm is proposed for solving the Rectangle Covering Problem based on the quasi-mechanical concept. The phenomenon due to universal gravitation and screen has been simulated. It is pointed out that valuable approximate algorithms can be obtained for large numbers of NP hard problems by following the quasi-mechanical procedure. Behind the quasi-mechanical procedure are the strategies in the priority method in modern recursive theory.