The Creativity Development of Finger Painting to Stimulate Cognitive, Affective, and Motoric of Early Childhood

A. Rosdiana, D. Pratiwi
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Abstract

The purpose of this study is to investigate children's cognitive, affective, and motor development through creativity of finger painting art. The stimulation of these three aspects of Bloom's taxonomy teaches children to recognize colors and to apply cognitively, teaches children to practice patience affectively, and teaches children to use their fingertips to stimulate their motor development through finger muscles. This study used a qualitative method with a case study design to 25 early childhood students aged 5-7 years old at TK Pertiwi Bacin Kudus. Data collection techniques used observation, interviews, and documentation. According to Permendikbud about National Standards for Early Childhood Education, the assessment criteria used are underdeveloped (UD), beginning to develop (BD), very well developed (VD), and develop as expected (DE). The data observed indicates BD before students got finger painting activities. The results of the study obtained 3 aspects based on Bloom’s taxonomy. From those aspects of development, the highest percentage of cognitive aspect was 72% in BD. The result illustrated that 18 children began to mention colors. The highest aspect of affective was 64% in BD. It indicates that 16 children ask for help to the process and technique of finger paintings. They ran to go through the process and steps to DE. The highest aspect of psychomotor was 60%. It describes that 15 children began to develop when they smeared colors unclearly bright to form object.
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手指画激发幼儿认知、情感和运动的创造力发展
摘要本研究旨在探讨幼儿手指画艺术创意对认知、情感及动作发展的影响。布鲁姆分类法这三个方面的刺激,教会孩子认知上的认色和运用,教会孩子情感上的耐心练习,教会孩子用指尖通过手指肌肉来刺激自己的运动发育。本研究采用个案研究设计的定性方法,对25名5-7岁的TK Pertiwi Bacin Kudus幼儿学生进行研究。数据收集技术采用观察、访谈和记录。根据Permendikbud关于幼儿教育国家标准的评估标准,使用的评估标准是欠发达(UD),刚开始发展(BD),非常发达(VD)和发展如预期(DE)。观察到的数据表明,学生在进行手指画活动之前的BD。研究结果基于Bloom的分类得到了3个方面。从这些方面的发展来看,认知方面的比例最高,在BD中达到72%。结果表明,18个孩子开始提到颜色。情感的最高方面为64%,这表明16名儿童在手指画的过程和技术上寻求帮助。他们通过跑步的过程和步骤达到DE。精神运动性的最高方面为60%。它描述了15个孩子从涂抹不清楚的颜色形成物体开始发展。
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