Iterative refinement for real-time local stereo matching

Maarten Dumont, Patrik Goorts, S. Maesen, Donald Degraen, P. Bekaert, G. Lafruit
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引用次数: 1

Abstract

We present a novel iterative refinement process to apply to any stereo matching algorithm. The quality of its disparity map output is increased using four rigorously defined refinement modules, which can be iterated multiple times: a disparity cross check, bitwise fast voting, invalid disparity handling, and median filtering. We apply our refinement process to our recently developed aggregation window method for stereo matching that combines two adaptive windows per pixel region [2]; one following the horizontal edges in the image, the other the vertical edges. Their combination defines the final aggregation window shape that closely follows all object edges and thereby achieves increased hypothesis confidence. We demonstrate that the iterative disparity refinement has a large effect on the overall quality, especially around occluded areas, and tends to converge to a final solution. We perform a quantitative evaluation on various Middlebury datasets. Our whole disparity estimation process supports efficient GPU implementation to facilitate scalability and real-time performance.
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实时局部立体匹配的迭代细化
我们提出了一种新的迭代细化过程,适用于任何立体匹配算法。使用四个严格定义的细化模块来提高其视差映射输出的质量,这些模块可以多次迭代:视差交叉检查、按位快速投票、无效视差处理和中值过滤。我们将我们的改进过程应用于我们最近开发的立体匹配聚合窗口方法,该方法结合了每个像素区域的两个自适应窗口[2];一个沿着图像中的水平边缘,另一个沿着垂直边缘。它们的组合定义了最终的聚集窗口形状,该形状紧跟所有对象的边缘,从而实现了更高的假设置信度。我们证明了迭代视差细化对整体质量有很大的影响,特别是在遮挡区域周围,并且倾向于收敛到最终解。我们对各种米德尔伯里数据集进行了定量评估。我们的整个视差估计过程支持高效的GPU实现,以促进可扩展性和实时性能。
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