Evaluation of static and dynamic task mapping algorithms in NoC-based MPSoCs

Ewerson Carvalho, C. Marcon, Ney Laert Vilar Calazans, F. Moraes
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引用次数: 41

Abstract

Task mapping is an important issue in MPSoC design. Most recent mapping algorithms perform them at design time, an approach known as static mapping. Nonetheless, applications running in MPSoCs may execute a varying number of simultaneous tasks. In some cases, applications may be defined only after system design, enforcing a scenario that requires the use of dynamic task mapping. Static mappings have as main advantage the global view of the system, while dynamic mappings normally provide a local view, which considers only the neighborhood of the mapping task. This work aims to evaluate the pros and cons of static and dynamic mapping solutions. Due to the global system view, it is expected that static mapping algorithms achieve superior performance (w.r.t. latency, congestion, energy consumption). As dynamic scenarios are a trend in present MPSoC designs, the cost of dynamic mapping algorithms must be known, and directions to improve the quality of such algorithms should be provided without increasing execution time. This quantitative comparison between static and dynamic mapping algorithms is the main contribution of this work.
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基于noc的mpsoc中静态和动态任务映射算法的评估
任务映射是MPSoC设计中的一个重要问题。大多数最新的映射算法在设计时执行它们,这种方法称为静态映射。尽管如此,在mpsoc中运行的应用程序可以同时执行不同数量的任务。在某些情况下,可能只在系统设计之后才定义应用程序,从而强制执行需要使用动态任务映射的场景。静态映射的主要优点是系统的全局视图,而动态映射通常提供局部视图,它只考虑映射任务的邻域。这项工作旨在评估静态和动态映射解决方案的优缺点。由于全局系统视图,期望静态映射算法实现优越的性能(w.r.t.延迟,拥塞,能耗)。由于动态场景是当前MPSoC设计的趋势,因此必须了解动态映射算法的成本,并在不增加执行时间的情况下提供提高此类算法质量的方向。这种静态和动态映射算法之间的定量比较是这项工作的主要贡献。
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