Forward looking sonar data simulation through tube tracing

D. Guériot, C. Sintes
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引用次数: 9

Abstract

Simulating realistic sonar data is crucial for tuning detection and classification algorithms according to environment and acquisition characteristics. Moreover, robustness of performances estimation and prediction applications can be greatly enhanced as soon as such a simulation tool provides both a modular underwater world representation (multiple sensors, environments and acquisition conditions) and a selection of several computational engines (ray theory, parabolic equation, …). Therefore, we developed such a framework for simulators, allowing both scene design and computational engine choice. Within it, two engines (one for rays, one for tubes) has been successfully implemented and realistic simulations obtained, as shown in the presented simulated sonar images. This paper introduces the simulation of a new imaging sensor (DIDSON acoustic camera) showing the extensibility of the proposed framework while providing realistic and specific front-looking simulated images. Moreover, in order to bypass the scene resolution given by the facet sizes, some georeferenced perturbations are introduced in order to model sub-facet behaviors and produce more realistic responses from the scene with micro and macro textures on the output images.
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通过管迹模拟前视声纳数据
模拟真实声纳数据对于根据环境和采集特性调整检测和分类算法至关重要。此外,只要这种仿真工具提供模块化的水下世界表示(多个传感器、环境和采集条件)和几种计算引擎(射线理论、抛物方程等),性能估计和预测应用程序的鲁棒性就可以大大增强。因此,我们为模拟器开发了这样一个框架,允许场景设计和计算引擎选择。其中成功实现了两个引擎(一个用于射线,一个用于管),并获得了真实的仿真结果,如图所示的模拟声纳图像。本文介绍了一种新型成像传感器(DIDSON声学相机)的仿真,显示了所提出框架的可扩展性,同时提供了逼真和特定的前视模拟图像。此外,为了绕过由面尺寸给出的场景分辨率,引入了一些地理参考扰动,以模拟子面行为,并在输出图像上产生具有微观和宏观纹理的场景更真实的响应。
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