Distance, time, and friends: system-generated cues and impression formation in mediated spaces

Colin Fitzpatrick
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引用次数: 1

Abstract

More people are turning to apps for connecting with others nearby for a range of relational goals (i.e. dates, sex). These apps themselves constrain profiles in certain ways, while also supplementing them with additional system-generated cues. The proposed experiments are designed to investigate three such popular cues (distance, time, and number of friends) and how they affect the impression formation process in this context of varied relational goals.
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距离、时间和朋友:中介空间中系统生成的线索和印象形成
越来越多的人开始使用应用程序与附近的人联系,以实现一系列关系目标(如约会、性)。这些应用程序本身以某种方式约束配置文件,同时还补充了额外的系统生成线索。这些实验旨在调查三种常见的线索(距离、时间和朋友数量),以及它们在不同关系目标的背景下如何影响印象形成过程。
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