Creating an Immersed Sheep and Wool VR/AI Experience

Helen X. Trejo
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引用次数: 1

Abstract

The development of a sheep and wool conservancy initiative, "Shave 'em to Save 'em," inspired the creation of a Virtual Reality/ Artificial Intelligence game "For Ewe," a proof-of-concept game. It aims to support agricultural and sustainable design initiatives. The game development process was guided by Activity Theory and was created using Unity 3D. "For Ewe" was tested on web, Samsung Gear VR, and Oculus Quest virtual reality platforms.
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创造沉浸式羊和羊毛VR/AI体验
绵羊和羊毛保护倡议“剃毛以拯救它们”的发展启发了虚拟现实/人工智能游戏“为母羊”的创作,这是一个概念验证游戏。它旨在支持农业和可持续设计倡议。游戏开发过程以活动理论为指导,使用Unity 3D创建。《For Ewe》在web、三星Gear VR、Oculus Quest虚拟现实平台上进行了测试。
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