{"title":"Mushi: A Generative Art Canvas for Kinect Based Tracking","authors":"Jennifer Weiler, Sudarshan Seshasayee","doi":"10.1145/2983310.2989179","DOIUrl":null,"url":null,"abstract":"Using modern technology in the form of body tracking and real-time image processing software, we propound to contextualize abstract art with an experiential system. Overall, our goal was to capture something as ethereal and transitory as movement and translate it into a painterly medium.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"198 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2016 Symposium on Spatial User Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2983310.2989179","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Using modern technology in the form of body tracking and real-time image processing software, we propound to contextualize abstract art with an experiential system. Overall, our goal was to capture something as ethereal and transitory as movement and translate it into a painterly medium.