Improved Gray Wolf Optimization (GWO) Algorithm for Path Planning

Yongsheng Guan, Ye Yuan, Fengming Yang
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Abstract

As we all known that existing optimization algorithms for path planning are easy to arrive local optimum state. An improved gray wolf optimization (GWO) algorithm is proposed for path planning application. GWO initializes the population randomly, which will cause poor population diversity. The searching mechanism of GWO will slow down the convergence rate and arrive the local optimal state. For the shortcomings of GWO, the initial population, searching mechanism and convergence factor have been improved. Firstly, the chaos mapping strategy is introduced to initialize the population for avoiding the uneven initial distribution of wolves individuals. Secondly, by using an adaptive solution to the convergence factor, the problem of convergence rate of GWO is improved. Finally, the weighted algorithm is presented to update the individual positions. In the paper, six classical functions are used to simulate and test particle swarm optimization (PSO), GWO and improved GWO algorithm. The results show that the improved GWO has better optimization ability and stability. The improved GWO is utilized to the path planning application with 3D non-grid map scene. The simulation results show that the proposed improved GWO for path planning achieve better performance.
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改进的灰狼优化(GWO)路径规划算法
众所周知,现有的路径规划优化算法容易达到局部最优状态。针对路径规划问题,提出了一种改进的灰狼优化算法。GWO对种群进行随机初始化,会导致种群多样性差。GWO的搜索机制可以减缓收敛速度,达到局部最优状态。针对GWO算法的不足,改进了初始种群、搜索机制和收敛因子。首先,引入混沌映射策略对种群进行初始化,避免狼个体初始分布不均匀;其次,通过对收敛因子的自适应求解,改进了GWO的收敛速度问题;最后,提出了加权算法来更新各个位置。本文利用六个经典函数对粒子群算法、GWO算法和改进的GWO算法进行了仿真和测试。结果表明,改进后的GWO具有更好的优化能力和稳定性。将改进的GWO算法应用于三维非网格地图场景的路径规划应用。仿真结果表明,改进的GWO算法在路径规划方面取得了较好的效果。
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