Enhancing student learning through trans-disciplinary project-based assessment in bioengineering

Lionel K. W. Lam, Thomas Cochrane, V. Rajagopal, K. Davey, S. John
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引用次数: 1

Abstract

The Bioengineering Systems major offered at the University of Melbourne aims to enable students to rigorously integrate mathematics and modelling concepts with the fundamental sciences of biology, physics, and chemistry in order to solve biomedical engineering problems. This requires mastery of core concepts in engineering design, programming, mechanics, and electrical circuits. Historically, these concepts have been sequestered into separate subjects, with minimal cross-curricular references. This has resulted in the compartmentalisation of these concepts, with students often failing to appreciate that these seemingly disparate ideas can be synergistically combined to engineer larger, more capable systems. Building the capability of students to integrate these trans-disciplinary concepts is a unique aspect of the major that seeks to prepare students to solve real-world problems in the digital age (Burnett, 2011).   We previously implemented trans-disciplinary design in the second-year subject Biomechanical Physics and Computation by integrating the teaching of mechanics and programming (typically covered in separate subjects in standard engineering degrees). This integration was explored largely through assessment redesign that focuses upon authentic learning (Bozalek et al., 2014). In these assessments, students have to model real-world mechanical systems using programming, for example, the construction of an animated physics-based model for a bicep curl. Here, an understanding of either the mechanics or programming component is insufficient to properly complete these assessments – students necessarily have to master both in order to perform well. Student feedback surveys have indicated that student learning has benefited from this redesign, as they have helped put programming concepts in a real-world context by demonstrating their utility in solving complex physics problems. Quantitatively, trans-disciplinary design has contributed to improvements in the following survey scores from 2017 (pre-redesign) to 2019: “I found the assessment tasks useful in guiding my study”: 3.85 to 4.43, “I learnt new ideas, approaches, and/or skills”: 3.88 to 4.32, “I learnt to apply knowledge to practice”: 3.63 to 4.13 (averages, maximum: 5).   To further model trans-disciplinary design, we have established a collaborative curriculum design team (Laurillard, 2012) to develop a coordinated set of learning activities and assessments centred around the design, construction, and control of a bionic limb. Using design-based research (McKenney & Reeves, 2019), our team will model a design-based research approach within the curriculum over a two-year project timeline. By integrating these learning activities across four core subjects in the Bioengineering Systems major, students will be involved in an authentic learning project that integrates the concepts taught in the context of a larger system. The project involves hands-on design and fabrication of a bionic limb facilitated by a learner-centric ecology of resources (Luckin, 2008), including an ePortfolio consisting of Jupyter Notebook, GitLab, MS Teams and Adobe Spark. The intended learning outcomes are to enhance students’ capacity to integrate trans-disciplinary knowledge by providing continuity in assessments and learning objectives across our curriculum. The presentation will outline the methodology behind the collaborative trans-disciplinary curriculum design project and will also explore how the team is navigating the impact of COVID-19 on a traditionally lab-based project in a hybrid mode.
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透过生物工程的跨学科专案评估,加强学生的学习
墨尔本大学提供的生物工程系统专业旨在使学生能够将数学和建模概念与生物学,物理学和化学的基础科学严格结合起来,以解决生物医学工程问题。这需要掌握工程设计、编程、力学和电路的核心概念。从历史上看,这些概念一直被隔离在单独的学科中,很少有跨学科的参考。这导致了这些概念的划分,学生们常常无法意识到,这些看似不相干的想法可以协同结合起来,设计出更大、更有能力的系统。培养学生整合这些跨学科概念的能力是本专业的一个独特方面,旨在帮助学生解决数字时代的现实问题(Burnett, 2011)。以前,我们在二年级的生物力学物理与计算课程中,通过整合力学和编程的教学(通常在标准工程学位的单独科目中涵盖),实施了跨学科设计。这种整合主要是通过重新设计以真实学习为重点的评估来探索的(Bozalek et al., 2014)。在这些评估中,学生必须使用编程来模拟现实世界的机械系统,例如,构建一个基于二头肌弯曲的动画物理模型。在这里,对机制或编程组件的理解都不足以正确地完成这些评估——学生必须掌握两者才能表现良好。学生反馈调查表明,学生的学习受益于这种重新设计,因为它们通过展示编程概念在解决复杂物理问题中的效用,帮助将编程概念置于现实环境中。从数量上看,从2017年(重新设计前)到2019年,跨学科设计促进了以下调查分数的提高:“我发现评估任务对指导我的学习很有用”:3.85到4.43,“我学到了新的想法,方法和/或技能”:3.88到4.32,“我学会了将知识应用于实践”:3.63到4.13(平均,最高:5).为了进一步模拟跨学科设计,我们建立了一个协作课程设计团队(Laurillard, 2012),以设计、构建和控制仿生肢体为中心,开发一套协调的学习活动和评估。使用基于设计的研究(McKenney & Reeves, 2019),我们的团队将在两年的项目时间表内对课程中基于设计的研究方法进行建模。通过将这些学习活动整合到生物工程系统专业的四个核心科目中,学生将参与到一个真正的学习项目中,该项目将在更大的系统背景下整合所教授的概念。该项目涉及以学习者为中心的资源生态(Luckin, 2008)促进仿生肢体的动手设计和制造,包括由Jupyter Notebook, GitLab, MS Teams和Adobe Spark组成的ePortfolio。预期的学习成果是通过在整个课程中提供连续性的评估和学习目标,提高学生整合跨学科知识的能力。演讲将概述跨学科课程设计项目背后的合作方法,并探讨团队如何以混合模式应对COVID-19对传统实验室项目的影响。
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