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Co-designing the first online pharmacy course with the technology-enhanced learning accreditation standards (TELAS) as a reflective tool 以技术强化学习认证标准(TELAS)为反思工具,共同设计首个在线药学课程
Pub Date : 2024-03-14 DOI: 10.24135/pjtel.v6i2.163
Zablon Pingo, Heather Volk, Seb Dianati
This research describes the experiences of co-designing a technology-enhanced online Pharmacy course and how the Technology Enhanced Learning Accreditation Standards (TELAS) informed the design and development of a fit-for-purpose online course. This study used Gibb’s reflective model and Driscoll’s constructivist learning theory to unpack and align the processes in the development of the course. Finally, we have discussed the broader implications of the TELAS framework to online courses not only as a reflective tool but as an opportunity to inform future pedagogical practices, course improvements, validations and application of TELAS in practice.
本研究描述了共同设计技术强化在线药学课程的经验,以及技术强化学习认证标准(TELAS)如何为设计和开发适合目的的在线课程提供信息。本研究采用吉布的反思模型和德里斯科尔的建构主义学习理论来解读和调整课程开发过程。最后,我们讨论了 TELAS 框架对在线课程的更广泛影响,它不仅是一个反思工具,也是一个为未来教学实践、课程改进、验证和实践中应用 TELAS 提供信息的机会。
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引用次数: 0
Connecting enaction and indigenous epistemologies in technology-enhanced learning 在技术强化学习中将行动和本土认识论联系起来
Pub Date : 2024-03-14 DOI: 10.24135/pjtel.v5i1.170
James Smith-Harvey, Claudio Aguayo
Within educational scholarship, and in particular technology-enhanced learning research, the ‘enactivist’ conception of cognition has been steadily gaining in prominence over the past few decades (Begg, 2002; Leonard, 2020). Enactivism can be defined as a philosophical proposition contending that cognition emerges by way of active interplay between an organism and its context. Enactive theory sees that organisms create experiences and understandings through their actions and are not passive receivers of input from an environment. They are ‘actors,’ such that what they experience is shaped by how they act (Varela et al., 1991). Enactivist understandings of learning see education as emergent processes in which ‘knowing’ for an organism stems from, and is embedded in, complex systems of relations between individuals and how they influence and are influenced by cultural contexts. These in turn are also influenced by, and influence environmental circumstances (Begg, 2002). Concerning educational technology (edtech), enactivist approaches have gained attention due to this cognitive position being based upon circular forms of influence, in which tools used, environments, social interactions and more, all contribute to cognition occurring (Author 2, 2021). Additionally, indigenous epistemologies and worldviews are also being looked to by many within edtech research, to define and conceptualise learning technology in more ecological, embodied, and co-relational ways (Hradsky, 2023; Meighan, 2022; Reedy, 2019). Indigenous worldviews offer more interconnected, ecological, and systems-oriented ways of viewing education and edtech, connecting to circular enactivist positions. Indigenous worldviews and enactivism relate in that both are interconnected and holistic viewpoints, which see less separation between individuals, other beings, environments, and ‘the world.’ This is important, as in a world full of ‘wicked’ socio-ecological problems, bridges need to be built between ecological and relational indigenous viewpoints, and traditional western science and philosophy (reductionist and rationalistic) (Authors, 2021). In this presentation, we posit that there are potential unexplored links between enactivist educational approaches which utilise technology (such as XR interventions. See: Author 2, 2020, Author 1, 2018; Author 1, 2021), and indigenous approaches and philosophies of technology enhanced learning (Authors, 2022). Such contemporary projects which contribute to this conversation include O-Tu-Kapua (Author 2, 2017), Kōrimurimu (Author 1, 2018) and Pipi’s World (Author 2, 2021; Author 2, 2019). In particular, Kōrimurimu (2018) fostered an educational ‘ecosystem’ in which students could engage and interact with the learning using a variety of different technologies, approaches, and through stimulation of different senses. Embodied and holistic methods were utilised to stimulate learning in not purely rationalistic/cognitive ways. These approaches tied bo
在教育学术界,特别是在技术强化学习研究领域,"行动主义 "认知概念在过去几十年中逐渐受到重视(Begg, 2002; Leonard, 2020)。演化主义可定义为一种哲学主张,认为认知是通过有机体与其环境之间的积极相互作用而产生的。能动理论认为,有机体通过自己的行动创造经验和理解,而不是被动地接受来自环境的输入。它们是 "行动者",因此它们的体验是由它们的行动方式决定的(瓦雷拉等人,1991 年)。行动主义对学习的理解将教育视为一个新兴的过程,在这个过程中,有机体的 "知 识 "源于个人之间复杂的关系系统,以及他们如何影响文化背景以及如何被文化背景所 影响,并嵌入其中。反过来,这些关系也受到环境的影响(Begg,2002 年)。关于教育技术(edtech),颁布主义方法受到了关注,因为这种认知立场基于循环形式的影响,其中使用的工具、环境、社会互动等都有助于认知的发生(作者 2,2021 年)。此外,在教育技术研究中,许多人也开始关注本土认识论和世界观,以便以更加生态、体现和共同关系的方式来定义和概念化学习技术(Hradsky, 2023; Meighan, 2022; Reedy, 2019)。土著世界观提供了更加相互关联、生态化和以系统为导向的方式来看待教育和教育技术,并与循环颁布主义立场相联系。原住民世界观与颁布主义的关系在于,两者都是相互关联的整体观点,认为个人、其他生命、环境和 "世界 "之间的分离较少。这一点非常重要,因为在一个充满 "邪恶 "社会生态问题的世界中,需要在生态和关系型土著观点与传统西方科学和哲学(还原论和理性主义)之间架起桥梁(作者,2021 年)。在本演讲中,我们认为,利用技术(如 XR 干预)的颁布主义教育方法之间可能存在尚未探索的联系。见:作者 2,2020 年;作者 1,2018 年;作者 1,2021 年),以及技术强化学习的本土方法和理念(作者,2022 年)。为这一对话做出贡献的当代项目包括《O-Tu-Kapua》(作者 2,2017 年)、《Kōrimurimu》(作者 1,2018 年)和《Pipi 的世界》(作者 2,2021 年;作者 2,2019 年)。其中,Kōrimurimu(2018 年)建立了一个教育 "生态系统",学生可以利用各种不同的技术、方法,通过刺激不同的感官,参与学习并与之互动。利用体现性和整体性方法来激发学习,而不是纯粹的理性/认知方式。这些方法结合了积极主动和本土的认知视角,通过体验和感官来构建知识。在此,我们围绕这些理论领域之间的潜在联系提出了一些初步研究和概念性主张,并强调了一些调查和详细说明这些联系的拟议方法。我们所发现的颁布主义与本土世界观之间的联系包括:学习者与其工具/设备和环境之间的循环性、认知和学习的具身观点、整体和相互关联的范式,以及从笛卡尔式的身心分离概念的转变。
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引用次数: 0
Generative AI and education ecologies 生成式人工智能和教育生态
Pub Date : 2023-08-11 DOI: 10.24135/pjtel.v5i1.175
K. Coleman
What role can generative AI have an art and design education? Given that we are in a year of change as open-source Open AI systems shift how we teach, learn, and assess in times of question-answering chatbot and personal assistance tools. Applying a post-human approach (Blaikie, et al, 2020) to education might help us rethink pedagogy (Wessels, et al, 2022), knowledge creation and scholarly publication for knowledge sharing. In this SoTEL Symposium presentation/discussion with the ASCILITE MLSIG I propose a move away from a humanist world view that continues to shape our thoughts around the binary of teacher-learner within our walled disciplinary and consider how we might Incorporate generative AI tools in the curriculum to foster interdisciplinary collaborations with the more-than human. What if we shifted teaching and learning to facilitate new ways of being on the planet, so that we prioritised ourselves, one another as well as non-human and more-than-humans in our educational ecologies. Building the digital literacies and computational thinking capabilities (George-Reyes, et al, 2021) to learn with GAI will create opportunities to thinking about the world and all its space and places, as interconnected and entangled. In this trendsetter webinar I pose a series of questions and prompts that I had in conversation with Chatty G (ChatGPT) to consider how we might imagine and understand the world in different ways so that we might integrate generative AI and into our education ecologies in higher education. Presentation: https://doi.org/10.26188/22281685
生成人工智能在艺术和设计教育中扮演什么角色?鉴于我们正处于一个变化的年份,开源开放人工智能系统在问答聊天机器人和个人辅助工具的时代改变了我们的教学、学习和评估方式。将后人类方法(Blaikie, et al, 2020)应用于教育可能有助于我们重新思考教育学(Wessels, et al, 2022)、知识创造和知识共享的学术出版。在这次与ASCILITE MLSIG的SoTEL研讨会的演讲/讨论中,我提出了一种摆脱人文主义世界观的做法,这种世界观继续在我们的学科框架内围绕着教师-学习者的二元结构塑造我们的思想,并考虑我们如何将生成人工智能工具纳入课程中,以促进与超越人类的跨学科合作。如果我们改变教与学,以促进在这个星球上的新方式,那么我们在我们的教育生态中优先考虑我们自己,彼此以及非人类和超越人类。建立数字素养和计算思维能力(George-Reyes, et al, 2021)来学习GAI将为思考世界及其所有空间和地点创造机会,这些空间和地点是相互联系和纠缠的。在这个引领潮流的网络研讨会上,我提出了一系列问题和提示,这些问题和提示是我在与Chatty G (ChatGPT)交谈时提出的,以考虑我们如何以不同的方式想象和理解世界,以便我们可以将生成式人工智能整合到高等教育的教育生态中。演示:https://doi.org/10.26188/22281685
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引用次数: 0
Understanding students’ views on the efficacy of video technology to promote engagement in higher education. 了解学生对视频技术促进高等教育参与度的有效性的看法。
Pub Date : 2023-07-14 DOI: 10.24135/pjtel.v1i2.172
S. French, Signe Ravn, Elena Balcaite, Eibhlis Moore
This article examines student engagement with video technology in a large undergraduate university subject. Drawing on a mixed methods study that included a survey and focus groups with students, we analyse students’ experiences with and perspectives on the videos to gain insights into their effectiveness in supporting student engagement and learning. By analysing engagement along three distinct, yet interconnected, dimensions – cognitive, behavioural and affective – our study highlights differences in the ways in which students engage with videos as one key form of technology enhanced learning. We find that videos can promote cognitive engagement by helping students to understand key concepts and making them more relatable, and that they can foster affective engagement, especially by creating an increased sense of teacher presence. However, while the students in our study largely perceived the videos to be engaging and beneficial to their learning, behavioural engagement was inconsistent across the cohort and often lacking. Student concerns about investing time in engaging with video resources suggest that communication from educators on their role in the curriculum is especially important. These findings contribute important insights into students’ video technology use which in turn can inform the pedagogical use of technology in teaching and learning.  
这篇文章考察了学生在一个大型本科大学学科中对视频技术的参与。通过对学生进行调查和焦点小组的混合方法研究,我们分析了学生对视频的体验和观点,以深入了解它们在支持学生参与和学习方面的有效性。通过分析三个不同但相互关联的维度——认知、行为和情感——的参与,我们的研究突出了学生参与视频的方式的差异,视频是技术增强学习的一种关键形式。我们发现视频可以通过帮助学生理解关键概念并使其更具相关性来促进认知参与,并且它们可以促进情感参与,特别是通过增加教师的存在感。然而,尽管在我们的研究中,大部分学生都认为视频很吸引人,对他们的学习有益,但整个群体的行为参与度并不一致,而且往往缺乏。学生担心在视频资源上投入时间,这表明教育工作者对他们在课程中的角色的沟通尤为重要。这些发现对学生视频技术的使用提供了重要的见解,进而可以为教学和学习中技术的教学使用提供信息。
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引用次数: 0
CPA Methodology: educational technological design proposal to solve problems 注册会计师方法论:解决问题的教育技术设计方案
Pub Date : 2023-03-16 DOI: 10.24135/pjtel.v5i1.169
Ronnie Videla-Reyes
Technology Enhanced Learning (TEL) is a teaching and learning approach that utilizes various forms of technology to enhance the learning experience (Cochrane, Redmond, and Corrin, 2018). One example of TEL is the use of digital fabrication, where we can find various open-source prototyping platforms, in educational settings. ADAPTA is an assistive technology educational event, in which elder people and students came together in meaningful and authentic domestic problem-solving educational activity, implementing the CPA methodology, based on a process of observation and prototyping, attempts to open a space for the design of assistive parts/devices for the elderly to improve your quality of life, through creation, testing, fabrication and usage of the pieces. A relevant aspect of the CPA methodology is that it allows the cultivation of 21st Century skills, through challenging projects that encourage the four Ps – Project, Passion, Peers and Play (Resnick, 2017).   The CPA in Spanish, (APC in English for Autonomous Project Cell) methodology is a four-step process that can be used in conjunction with digital design processes and digital fabrication to support TEL. The four steps of the CPA methodology are: (a) Observation: This step involves students observing and documenting their surroundings or a specific problem they want to solve. This can involve collecting data, taking photos, or sketching out ideas in a real space (b) Documentation: In this step, students document their observations and ideas in a clear and organized manner. This can involve creating a written report, creating a visual representation of their ideas, using an open source online platform (c) Make/reflect: In this step, students used analog drawing and sketches, digital drawing, and digital fabrication. Later, the Arduino platform to create a prototype of their solution. This can involve programming the Arduino using a variety of programming languages, such as C++ or Python, and connecting various electronic components to the Arduino to create their desired outcome. As they work on their prototype, students should also be encouraged to reflect on their progress and make any necessary adjustments (d) Show and Tell: In the final step, students present their prototype to their peers and teachers/guides, demonstrating the functioning of their solution and explaining the process they followed to create it. This step allows students to share their learning with others and receive feedback on their work.   Following the 2018 OECD objectives that aspire to an education that promotes individual, social and planetary well-being, we pay special attention to the domestic problems experienced by older adults. Considering that 16.2% of the country's inhabitants are over 60 years of age and, according to data from the Casen Survey, some 460,000 elderly people live in single-person households in Chile, it is important to pay attention to how aging creates difficulties in mobility and coexi
技术增强学习(TEL)是一种利用各种形式的技术来增强学习体验的教学方法(Cochrane, Redmond, and Corrin, 2018)。TEL的一个例子是数字制造的使用,我们可以在教育环境中找到各种开源原型平台。ADAPTA是一项辅助技术教育活动,老年人和学生聚集在一起,进行有意义和真实的家庭问题解决教育活动,实施CPA方法,基于观察和原型制作的过程,试图为老年人辅助部件/设备的设计开辟一个空间,通过创建,测试,制造和使用来提高您的生活质量。注册会计师方法论的一个相关方面是,它允许培养21世纪的技能,通过具有挑战性的项目,鼓励4p -项目,激情,同伴和游戏(Resnick, 2017)。西班牙语的CPA (APC是Autonomous Project Cell的英文缩写)方法论是一个四步过程,可以与数字设计过程和数字制造结合使用,以支持TEL。CPA方法论的四个步骤是:(a)观察:这一步涉及学生观察和记录他们周围的环境或他们想要解决的特定问题。这可以包括收集数据,拍照,或者在一个真实的空间里勾勒出想法(b)文档:在这一步中,学生以清晰和有组织的方式记录他们的观察和想法。这可以包括创建书面报告,创建他们的想法的视觉表现,使用开源在线平台(c)制作/反映:在这一步中,学生使用模拟绘图和草图,数字绘图和数字制作。后来,在Arduino平台上创建了自己的解决方案原型。这可能涉及使用各种编程语言(如c++或Python)对Arduino进行编程,并将各种电子元件连接到Arduino以创建所需的结果。(d)展示和讲述:在最后一步,学生向他们的同伴和老师/向导展示他们的原型,展示他们的解决方案的功能,并解释他们创建原型的过程。这一步骤允许学生与他人分享他们的学习成果,并收到关于他们工作的反馈。2018年,经合组织制定了旨在促进个人、社会和地球福祉的教育目标,我们特别关注老年人面临的家庭问题。考虑到智利16.2%的居民年龄在60岁以上,而且根据卡森调查的数据,智利约有46万名老年人生活在单人家庭中,必须注意老龄化如何在行动和与家庭空间环境(如厨房和浴室)共存方面造成困难,以及如何处理力量和重量、难以进入、无法达到的高度等问题。工作坊在智利圣地亚哥的一个市政空间(Hub Providencia)举行,每周举行一次,向他们展示各种可能的解决方案,开始在他们的家中观察,他们如何与空间和可用性互动。可能的解决方案示例:3d打印小工具:打开瓶子,携带3个袋子,分开一本书,打开瓶子Nb 2。通过遵循CPA的方法,学生们参与了真实的解决问题的活动,并学习了宝贵的技能,如批判性思维,沟通和协作。使用数字绘图和制作,在TEL中使用Arduino可以帮助老年人从绘图(铅笔和纸)开始设计。之后,这个产品被年轻的一组学生拿走,他们负责构建物理原型。通过为两组学生提供动手的机会,让他们参与真正的解决问题的活动,他们可以集中在实物产品上,这些实物产品最终由年轻的学生分发给年长的学生。
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引用次数: 0
Embracing uncertainty and complexity to promote teaching and learning innovation 拥抱不确定性和复杂性,推动教与学创新
Pub Date : 2023-03-10 DOI: 10.24135/pjtel.v5i1.171
S. Dawson
Presentation recording: https://doi.org/10.26188/22106603.v1 Innovation in higher education is essential to drive improvements in teaching and learning (Hannan, 2005). However, transitioning innovations from pilot to mainstream is an ongoing challenge that has long plagued the education sector. Education is a complex system – a system of systems. Like all systems there is an inherent inertia or stability. Any change or impact on the system requires a strong catalyst. Over the past decades we have witnessed several catalysts that have had system wide impact. The advent of MOOCs, the global pandemic and most recently, generative artificial intelligence. Clearly, the scale of these noted catalysts vastly outweighs small organisational innovations, and therefore, the opportunities for change can also be considered vastly different. However, the processes for enacting change on a system remain similar. In this context, Mary Uhl-Bien (2021) argues for a model of complexity leadership, to promote organisational generative emergence. In Uhl-Bien’s terms you can only fight complexity with complexity.   Much of the discussion to date surrounding ChatGPT has focused on its potential to transform assessment in education. However, this disruption elicits two reactions that reflect the complexity leadership approach posited by researchers such as Uhl-Bien (for an overview see Uhl-Bien and Arena, 2017). One approach has been to resist the disruption by attempting to maintain the status quo through blocking or banning use. The other approach is to invite play and interaction with the tool to understand the potential benefits and concerns for education practice. The uncharted territory that AI in education represents requires an innovative approach to navigate. We don't yet know how this will work, so innovation is key to advancing our understanding of how AI can best be used in education. In so doing, it is essential to work within the friction of disrupting stable education and organizational systems to move forward in advancing teaching and learning practice.   Complexity leadership, as advocated by Uhl-Bien, offers a framework for dealing with the dynamic and unpredictable environment of higher education. Leaders must understand the complexity of the system in which they operate, which includes acknowledging the different stakeholders and their roles, as well as the various external and internal factors that may impact the organization. Complexity leadership recognizes that change cannot be controlled, but can be guided through engaging with stakeholders, encouraging experimentation, and creating a safe environment for failure.   This “Trendsetter discussion” explores the role of generative AI on education calling for increased scholarship and innovation to bring research informed lens for integration into practice. The talk covers different models of innovation as well as the impact ChatGPT is beginning to play on how we rethink the role of teaching a
演示记录:https://doi.org/10.26188/22106603.v1高等教育的创新对于推动教与学的改进至关重要(Hannan, 2005)。然而,将创新从试点转变为主流是一个长期困扰教育部门的持续挑战。教育是一个复杂的系统,是系统的系统。像所有的系统一样,存在固有的惯性或稳定性。对系统的任何改变或影响都需要强有力的催化剂。在过去的几十年里,我们目睹了几个具有全系统影响的催化剂。mooc的出现,全球流行病,以及最近的可生成人工智能。显然,这些著名的催化剂的规模远远超过了小型的组织创新,因此,变革的机会也可以被认为是非常不同的。然而,在系统上实施变更的过程仍然是相似的。在这种背景下,Mary ul - bien(2021)提出了一种复杂性领导模式,以促进组织生成性涌现。用乌尔宾的话来说,你只能用复杂性来对抗复杂性。迄今为止,围绕ChatGPT的大部分讨论都集中在它改变教育评估的潜力上。然而,这种破坏引发了两种反应,反映了Uhl-Bien等研究人员提出的复杂性领导方法(概述见Uhl-Bien和Arena, 2017)。一种方法是试图通过阻止或禁止使用来维持现状,以抵制这种破坏。另一种方法是邀请游戏和互动的工具,以了解潜在的好处和关注的教育实践。人工智能在教育领域所代表的未知领域需要一种创新的方法来导航。我们还不知道这将如何发挥作用,因此创新是促进我们理解如何最好地将人工智能用于教育的关键。在这样做的过程中,必须在破坏稳定的教育和组织系统的摩擦中工作,以推进教学和学习实践。正如乌尔比恩所倡导的,复杂性领导为应对高等教育的动态和不可预测的环境提供了一个框架。领导者必须了解他们运作的系统的复杂性,这包括承认不同的利益相关者和他们的角色,以及可能影响组织的各种外部和内部因素。复杂性领导认识到变化是无法控制的,但可以通过与利益相关者的接触、鼓励实验和为失败创造一个安全的环境来引导变化。这场“引领潮流的讨论”探讨了生成式人工智能在教育中的作用,呼吁增加学术研究和创新,将研究成果融入实践。讲座涵盖了不同的创新模式,以及ChatGPT开始对我们如何重新思考教学的角色和教育的目的产生的影响。人工智能在教育领域并不是一个新事件。通过GPT等工具,人工智能在教育领域的大规模媒体曝光,带来了显著的公众和专业意识。积极和消极。人工智能将成为教育领域日益重要的颠覆性力量。ChatGPT对评估的影响是人工智能将如何改变我们制定教育方式的一个明显例子。通过采用复杂性领导方法,我们可以应对这种破坏,鼓励实验,并为失败创造一个安全的空间。这可以帮助我们更好地了解教育实践的潜在利益和关注点,同时也可以促进教与学的创新。在破坏稳定的教育和组织系统的摩擦中工作,对于推进教与学至关重要。汉南,A.(2005)。高等教育创新:学习技术变革的背景。教育科技学报,36(6),975-985。乌尔比恩,M.(2021)。复杂性领导与追随:变化的世界中变化的领导。管理学报,21(2),144-162。Uhl-Bien, M., & Arena, M.(2017)。复杂性领导:使人和组织具有适应性。组织动力学,46(1),9-20,https://doi.org/10.1016/j.orgdyn.2016.12.001
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引用次数: 0
How do the 4E approach and actives methodologies contribute to rethinking creativity in teacher training? 4E方法和积极的方法如何有助于重新思考教师培训中的创造力?
Pub Date : 2023-02-17 DOI: 10.24135/pjtel.v5i1.160
Ronnie Videla-Reyes, Eduardo Ravanal, C. Pino, Maybritt Aros, Camilo Ibacache, Paulina Valdivia
Creativity is considered one of the skills crucial for 21 Century to face the challenges proposed by the 2030 education agenda (Frey & Osborne 2013; OECD, 2018, Reimers & Chung 2019). In our reading, active methodologies such as project-based learning and design thinking are often seen as fundamental in favoring creativity together oriented towards individual, social, and planetary well-being (UN, 2022). A persistent problem for the training of 21st century skills, in which creativity, intellectual openness and computational thinking are essential in teacher training, is the adherence to cognitivist foundations and conventional methodologies. The traditional cognitivism has reduced the notion of creativity in processes and products. In our proposal, we want to redirect the question about what happens in the head (process) or in the world that makes people creative (world), rather, we invite creativity to be considered as a skillful experience embedded in a context and that arises from sensorimotor engagement and distributed perception (Varela, Thompson & Rosch, 1991; Hutchins 1995; Kalaydjian et al 2022).   In this sense, we propose the 4E cognition approach (embodied, enacted, embedded, and extended) as a necessary theoretical and empirical framework to guide the understanding of creativity in contexts of active methodologies. Project-Based Learning and Design Thinking teacher education often fosters creativity as a deep experience that emerges in engagement with artifacts and interaction with others, opening unprecedented possibilities for capturing emerging understanding and enhancing skillful performance in challenging tasks (Videla, Veloz and Pino, in press). However, active methodologies such as project-based learning and design thinking are hardly linked to contemporary paradigms of cognition that are anti-representationalist, embodied, and situated in sociocultural contexts. The 4E approach argues that cognition is intertwined with the world because of a history of structural couplings, that is, the contingent relationships that stage skillful performance in response to the situational sense of sensorimotor engagement with artifacts and people (Dreyfus, 2002). We assume that creativity is a skillful experience of kinesthetic 'knowledge' (Penny, 2022).   In teacher training, these ideas for cultivating creativity are overshadowed by conventional static methodologies and cognitive notions that reduce creativity to final products and internal mental processes (Guilford 1967; Torrance 1972; Sternberg & Grigorenko 2001; Gardner 1994; Kaufman & Beghetto 2009). Although these notions have contributed to understanding the phenomenon of creativity, in this article we relate to collective, distributed, and embodied notions of creativity that escape individual and cognitive bias (Glăveanu 2014; Ihde & Malafouris 2019; Malinin 2019). Our approach is in tune with Vygotsky's ideas about perceptual ontogenesis, in which perception is reconfigured fr
Noy, L.和Bachrach, A.(2022)自由游戏中集体创造力的分布式模型。前面。7:902251建造。https://doi.org/10.3389/feduc.2022.902251 Kaufman J. C. & Beghetto R. A.(2009):超越大与小:创造力的4c模型。普通心理学评论13:1-12。https://doi.org/10.1037/a0013688 Malinin L.(2019)体现创造力有多激进?4E方法对创造力研究和教学的影响。心理学前沿10:2372。https://doi.org/10.3389/fpsyg.2019.02372经合组织。(2018)。教育和技能的未来:教育2030。巴黎:经合组织。潘妮,S.(2022)。数字文化中的感觉运动障碍。AI与Soc 37, 355-366。https://doi.org/10.1007/s00146-021-01186-0 Reimers F. M. & Chung C. K.(2019) 21世纪的教学与学习:来自六个国家的教育目标、政策和课程。哈佛教育出版社。(2001)吉尔福德的智力模型结构与创造力模型:贡献与局限。创新研究学报13(3-4):309-316。https://doi.org/10.1207/S15326934CRJ1334_08托伦斯P.(1972)创造性思维托伦斯测验的预测效度。创新行为学报6(4):236-252。https://doi.org/10.1002/j.2162-6057.1972.tb00936.x Varela F. J, Thompson E. & Rosch E.(1991)具身心理。麻省理工学院出版社,马萨诸塞州剑桥。https://doi.org/10.7551/mitpress/6730.001.0001 Videla, R., Veloz, T.和Pino, C.(出版中)。从STEAM教育中捕捉大鱼:从4E认知中获得创造力。建构主义基础。https://constructivist.info/special/edu21/维果茨基l.s.(1926/2001)。教育心理学(r.h.西尔弗曼译)。佛罗里达州博卡拉顿:CRC Press LLC。
{"title":"How do the 4E approach and actives methodologies contribute to rethinking creativity in teacher training?","authors":"Ronnie Videla-Reyes, Eduardo Ravanal, C. Pino, Maybritt Aros, Camilo Ibacache, Paulina Valdivia","doi":"10.24135/pjtel.v5i1.160","DOIUrl":"https://doi.org/10.24135/pjtel.v5i1.160","url":null,"abstract":"Creativity is considered one of the skills crucial for 21 Century to face the challenges proposed by the 2030 education agenda (Frey & Osborne 2013; OECD, 2018, Reimers & Chung 2019). In our reading, active methodologies such as project-based learning and design thinking are often seen as fundamental in favoring creativity together oriented towards individual, social, and planetary well-being (UN, 2022). A persistent problem for the training of 21st century skills, in which creativity, intellectual openness and computational thinking are essential in teacher training, is the adherence to cognitivist foundations and conventional methodologies. The traditional cognitivism has reduced the notion of creativity in processes and products. In our proposal, we want to redirect the question about what happens in the head (process) or in the world that makes people creative (world), rather, we invite creativity to be considered as a skillful experience embedded in a context and that arises from sensorimotor engagement and distributed perception (Varela, Thompson & Rosch, 1991; Hutchins 1995; Kalaydjian et al 2022). \u0000  \u0000In this sense, we propose the 4E cognition approach (embodied, enacted, embedded, and extended) as a necessary theoretical and empirical framework to guide the understanding of creativity in contexts of active methodologies. Project-Based Learning and Design Thinking teacher education often fosters creativity as a deep experience that emerges in engagement with artifacts and interaction with others, opening unprecedented possibilities for capturing emerging understanding and enhancing skillful performance in challenging tasks (Videla, Veloz and Pino, in press). However, active methodologies such as project-based learning and design thinking are hardly linked to contemporary paradigms of cognition that are anti-representationalist, embodied, and situated in sociocultural contexts. The 4E approach argues that cognition is intertwined with the world because of a history of structural couplings, that is, the contingent relationships that stage skillful performance in response to the situational sense of sensorimotor engagement with artifacts and people (Dreyfus, 2002). We assume that creativity is a skillful experience of kinesthetic 'knowledge' (Penny, 2022). \u0000  \u0000In teacher training, these ideas for cultivating creativity are overshadowed by conventional static methodologies and cognitive notions that reduce creativity to final products and internal mental processes (Guilford 1967; Torrance 1972; Sternberg & Grigorenko 2001; Gardner 1994; Kaufman & Beghetto 2009). Although these notions have contributed to understanding the phenomenon of creativity, in this article we relate to collective, distributed, and embodied notions of creativity that escape individual and cognitive bias (Glăveanu 2014; Ihde & Malafouris 2019; Malinin 2019). Our approach is in tune with Vygotsky's ideas about perceptual ontogenesis, in which perception is reconfigured fr","PeriodicalId":384031,"journal":{"name":"Pacific Journal of Technology Enhanced Learning","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-02-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133474862","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
It takes a Village 这需要一个村庄
Pub Date : 2023-02-17 DOI: 10.24135/pjtel.v5i1.166
T. Stretton, Nawal Chanane, A. Lees
Presentation: https://youtu.be/ff490WnkE2w Abstract: Many educational institutes have been challenged with the rapid response to developing appropriate “new norms” in the wake of the COVID-19 pandemic. This was complicated further at Auckland University of Technology (AUT) with the announced sundowning of the Learning Management System (LMS- Blackboard) in late 2020. With the forced transition to Canvas during a pandemic, AUT Learning Transformation LAB (altLAB) worked directly with academic and administrative staff to establish a collaborative approach to implementing Canvas tailored for each Faculty. The Faculty of Health and Environmental Sciences (FHES) established a Community of Practice (CoP) with staff from altLAB, “Canvas Champions”, Faculty Academic Advisors, and project Change Manager gaining direct relationships towards both the project management team and academics. CoP employs three key characteristics: (1) Joint Enterprise (shared domain of interest); (2) Mutual Engagement (engagement in joint activities and relationship building), and (3) Shared Repertoire (sharing of resources for practice) (Lave & Wenger, 1991; Nicolini et al., 2016; Wenger-Trayner et al., 2015). Joint Enterprise was readily established by inviting key members to a join a weekly “FHES Canvas Catch Up” with a shared aim of integrating well-designed curriculum and assessment into Canvas courses. Members of the group actively engaged in joint activities that both informed staff of the Canvas project, while opportunistically responding to the pandemic to “refresh” courses with pedagogically informed curriculum, assessment, and delivery of the Canvas builds. “How To” guides and Course Start Checklists were developed when gaps of learning were identified in the Canvas roll out, which were supported and reinforced by regular Q&A drop-in sessions and email-outs facilitated by the Canvas Champions. All 1837 AUT courses were transitioned for delivery in Canvas from Semester One, 2022. A standard template was developed and utilised to provide consistency across the university, with minor modifications to meet the needs of the individual faculties. As of October 2022, 97% of students (n=1898 responses) were accessing Canvas on a weekly basis with 66% daily; and 86% of students ‘satisfied’ (of which 36% were ‘extremely satisfied’). 83% of students perceived that they had a mostly consistent experience between courses. While student engagement and satisfaction were paramount and realised during the shift to Canvas (especially in disrupted times); the project was met with some challenges. For example, in response to COVID-19, the planned 18-month project was delayed resulting in a 15-month roll-out. Academics prioritise the transition to online delivery of teaching and learning over communications of the LMS implementation and training opportunities. This presentation will highlight some key learnings in the context of an LMS transition, with recommendations for future pr
摘要:在2019冠状病毒病(COVID-19)大流行之后,许多教育机构都面临着快速反应以制定适当的“新规范”的挑战。在奥克兰理工大学(AUT),随着2020年底宣布关闭学习管理系统(LMS- Blackboard),情况变得更加复杂。由于在大流行期间被迫过渡到Canvas, AUT学习转型实验室(altLAB)直接与学术和行政人员合作,建立了一种协作方法,以实施为每个学院量身定制的Canvas。健康与环境科学学院(FHES)与来自altLAB、“画布冠军”、学院学术顾问和项目变更经理的工作人员建立了一个实践社区(CoP),与项目管理团队和学者建立了直接关系。CoP采用三个关键特征:(1)联合企业(共享利益领域);(2)相互参与(参与联合活动和建立关系)和(3)共享曲目(共享实践资源)(Lave & Wenger, 1991;Nicolini et al., 2016;Wenger-Trayner et al., 2015)。通过邀请主要成员参加每周一次的“FHES Canvas Catch”,Joint Enterprise很快就成立了,其共同目标是将精心设计的课程和评估纳入Canvas课程。该小组成员积极参与联合活动,既向工作人员通报了《纲要》项目,同时又机会主义地应对疫情,以符合教学要求的课程、评估和《纲要》构建的交付来“刷新”课程。“如何”指南和课程开始清单是在画布推出过程中发现学习差距后制定的,并得到了定期问答会议和画布冠军组织的电子邮件的支持和加强。从2022年第一学期开始,所有1837门AUT课程都转换为Canvas授课。开发并使用了一个标准模板,以确保整个大学的一致性,并对其进行了细微的修改,以满足各个院系的需求。截至2022年10月,97%的学生(n=1898份回复)每周访问Canvas, 66%每天访问;86%的学生“满意”(其中36%的学生“非常满意”)。83%的学生认为他们在课程之间的体验基本一致。虽然学生的参与和满意度是最重要的,并在转向Canvas期间实现(特别是在混乱时期);这个项目遇到了一些挑战。例如,为应对COVID-19,计划为期18个月的项目被推迟,导致15个月的推出。学者们优先考虑向在线教学过渡,而不是传播LMS的实施和培训机会。本报告将重点介绍在LMS转型背景下的一些关键经验,并对未来可能采用实践社区的项目提出建议,以便在教学上了解课程和评估设计。参考文献Lave, J.和Wenger, E.(1991)。情境学习:合理的外围参与。剑桥大学出版社。https://doi.org/10.1017/CBO9780511815355 Nicolini, D., Scarbrough, H., & Gracheva, J.(2016)。卫生保健实践和情境学习社区。牛津大学出版社。https://doi.org/10.1093/oxfordhb/9780198705109.013.20 Wenger-Trayner, E., Fenton-O'Creevy, M., Hutchinson, S., Kubiak, C., & Wenger-Trayner, B.(2015)。实践景观中的学习:基于实践的学习中的边界、身份和知识。劳特利奇。https://doi.org/10.4324/9781315777122
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引用次数: 0
BSL Case Study 车贴语案例研究
Pub Date : 2023-02-16 DOI: 10.24135/pjtel.v4i3.152
J. Fitzgerald
This Master of Criminology subject has a mix of postgraduate students with a wide range of learning strategies, skillsets, and experiences. Half the students were physically located on campus and the other half were online in a Blended Synchronous Learning (BSL) environment.  Although the subject suffered technology failure across the first seven weeks of the 12-week semester, and subsequent changes to the structured learning experiences, the students kept turning up for class.  The student cohort worked out ways to engage even when the technology prevented them from engaging in the intended way. In response to the technology fail, the subject coordinator, (me) reverted to a more didactic approach, reducing risk associated with learning, proportional to the risk associated with the technology. Unfortunately, the most important element of the subject design, was also the first technological component to be dropped. The lessons learned included thinking carefully about the vulnerability of the pedagogy in the BSL subject; always have fall back options for interactivity and protect the most essential features of the pedagogy. The deeper lesson however, was that the technology fail allowed for a new set of relationships to emerge in the learning environment. Within the knowledge ecology of the space the cohort responded and adapted through their personal knowledge networks in ways not previously envisioned. The student experience is important – by keeping a focus on the experience (rather than the content), the students will remember it and have a better learning experience.
这个犯罪学硕士课程的研究生具有广泛的学习策略、技能和经验。一半的学生在校内,另一半在混合式同步学习(BSL)环境中在线学习。尽管在为期12周的学期中,这门学科在前7周遭遇了技术故障,随后的结构化学习经历也发生了变化,但学生们仍然按时上课。即使技术使学生无法以预期的方式参与,学生群体也能找到参与的方法。作为对技术失败的回应,学科协调员(我)回归到一种更说教的方法,减少与学习相关的风险,与技术相关的风险成比例。不幸的是,主题设计中最重要的元素,也是第一个被丢弃的技术组件。所吸取的教训包括仔细思考车贴语学科教学法的脆弱性;始终为互动性提供备选方案,并保护教学方法的最基本特征。然而,更深层次的教训是,技术的失败使得一组新的关系在学习环境中出现。在空间的知识生态中,队列通过他们的个人知识网络以前所未有的方式做出回应和适应。学生的经历是重要的——通过关注经历(而不是内容),学生将记住它,并有一个更好的学习经历。
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引用次数: 0
Should Machine Translation have a role in language classrooms or not? 机器翻译是否应该在语言课堂中发挥作用?
Pub Date : 2023-02-14 DOI: 10.24135/pjtel.v5i1.162
N. Cowie, K. Sakui
Presentation: https://www.pechakucha.com/presentations/sotel-2023-neil-cowie-and-keiko-sakui-machine-translation Machine translation (MT) of languages has been around nearly 30 years but the importance of its role in language learning has grown exponentially in recent years. This paper summarizes recent research on teacher and learner attitudes to MT, and suggests ways that MT can be used in language classrooms. Studies in the 2010s (Pym, 2013) suggest that teachers were against the use of MT because of its poor quality. However, the level of MT dramatically improved from 2016 when Google Translate adopted a neural-network system. As a result, teachers’ attitudes shifted to more acceptance of MT. Even so, teacher views about MT tend to fall into two camps: those who feel it is a form of cheating (Carré et al., 2022) and those who see it as an appropriate teaching tool. The former take the general approach of “detect, react and prevent”, whilst the latter wish to “integrate and educate” (Jolley & Maimone, 2022). Research has shown that students use MT in different ways according to their level. More advanced students tend to check words and phrases rather than translating a whole report. They understand the limits of MT but at the same time they believe it can help learn a language (Godwin-Jones, 2022; Jolley & Maimone, 2022). Research suggests that training in the use of MT can increase chances for such students to reflect on their language learning (Pellet & Myers, 2022) and that they can become aware of and correct MT errors (Zhang & Torres-Hostench, 2022). On the other hand, lower level students use MT differently as they may lack confidence in their language abilities (Organ, 2019). There are studies that claim lower level students can be linguistically overwhelmed in trying to notice and compare their own translations with MT; therefore, they do not correct the output of MT and submit it as their own work (Lee, 2022: Niño, 2020). In general, the accuracy of MT has improved so quickly that many teachers who previously dismissed MT as poor can no longer ascertain whether their students have actually used it or not (Jolley & Maimone, 2022). This creates doubt in how to assess student work fairly. Furthermore, as teachers vary in their attitudes towards the use of MT for learning, students can be very confused as to whether they are allowed to use MT in different teachers’ classes; and, if they are allowed, in what ways can they do so appropriately. In order to overcome this uncertainty and confusion, it is suggested that, after Reinders (2022), institutions, students and teachers become partners in exploring MT to find the best way to use it for learning. This will vary according to each educational context, particularly concerning student level, but it is vital to create commonly accepted guidelines, approaches and practices so that MT can be best used for language learning and not just as a tool to complete tasks with little or no educati
语言的机器翻译(MT)已经有近30年的历史了,但近年来它在语言学习中的重要性呈指数级增长。本文总结了最近关于教师和学习者对机器翻译的态度的研究,并提出了在语言课堂中使用机器翻译的方法。2010年代的研究(Pym, 2013)表明,教师反对使用MT,因为它的质量差。然而,自2016年谷歌翻译采用神经网络系统以来,机器翻译的水平得到了显著提高。因此,教师的态度转变为更接受MT。即便如此,教师对MT的看法往往分为两个阵营:一些人认为这是一种作弊形式(carr<s:1>等人,2022),另一些人认为它是一种合适的教学工具。前者采取“检测、反应和预防”的一般方法,而后者希望“整合和教育”(Jolley & Maimone, 2022)。研究表明,根据学生的水平,他们使用MT的方式不同。更高级的学生倾向于检查单词和短语,而不是翻译整个报告。他们了解机器翻译的局限性,但同时他们相信它可以帮助学习语言(Godwin-Jones, 2022;Jolley & Maimone, 2022)。研究表明,使用机器翻译的培训可以增加这些学生反思他们的语言学习的机会(Pellet & Myers, 2022),他们可以意识到并纠正机器翻译错误(Zhang & Torres-Hostench, 2022)。另一方面,水平较低的学生使用MT的方式不同,因为他们可能对自己的语言能力缺乏信心(Organ, 2019)。有研究表明,水平较低的学生在试图注意和比较自己的翻译与机器翻译时,可能会在语言上不知所措;因此,他们不纠正MT的输出并将其作为自己的工作提交(Lee, 2022: Niño, 2020)。总的来说,机器翻译的准确性提高得如此之快,以至于许多以前认为机器翻译很差的教师再也无法确定他们的学生是否真正使用过它(Jolley & Maimone, 2022)。这就对如何公平地评估学生的作业产生了疑问。此外,由于教师对使用机器翻译学习的态度各不相同,学生可能会非常困惑,不知道他们是否被允许在不同教师的课堂上使用机器翻译;而且,如果允许,他们可以用什么方式恰当地做到这一点。为了克服这种不确定性和困惑,建议在Reinders(2022)之后,机构,学生和教师成为探索MT的合作伙伴,以找到将其用于学习的最佳方式。这将根据每个教育环境,特别是学生水平而有所不同,但创建普遍接受的指导方针、方法和实践是至关重要的,这样机器翻译才能最好地用于语言学习,而不仅仅是作为一种工具来完成几乎没有教育意义的任务。carr<s:1>, A., Kenny, D., Rossi, C., Sánchez-Gijón, P. & Torres-Hostench, O.(2022)。语言学习者的机器翻译。见D. Kenny(编),《每个人的机器翻译:在人工智能时代赋予用户权力》(第187-207页)。语言科学出版社。Doi: 10.5281 / zenodo.6760024戈德温-琼斯,R.(2022)。与人工智能合作:智能写作辅助和指导语言学习。语言学习与技术,26(2),5-24。https://doi.org/10125/73474 Jolley, J. & Maimone, L.(2022)。三十年来机器翻译在语言教学中的应用:文献综述。中文信息学报,14(1)。Doi: 10.5070/L214151760 Lee, s.m。(2022)。机器翻译对学生二语写作水平的不同影响。语言学习与技术,26(1),1 - 21。https://hdl.handle.net/10125/73490 Niño, A.(2020)。探索在线机器翻译在自主语言学习中的应用。学习技术研究[j], 2011。https://dx.doi.org/10.25304/rlt.v28.2402管风琴,A.(2019, 7月5日). L ' <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1> <s:1>) ?学生在第二语言制作中使用谷歌翻译:学生和工作人员的态度,以及对大学政策的影响。[会议简报摘要]。翻译技术在教育中的应用——推动者还是风险?诺丁汉大学,英国。https://www.nottingham.ac.uk/conference/fac-arts/clas/translation -technology-ineducation%E2%80%93 facilitator-or-risk/videos/conference-videos。杨建军,杨建军,李建军(2012)。“你叫什么名字?”>“Quel est votre nom?”:通过话语能力和元语言意识培养学生负责任地使用机器翻译。中文信息学报,14(1)。Pym, A. (2013). Doi: 10.5070/L214151739机器翻译时代的翻译技巧。翻译学报,58(3),487-503。Doi: 0.7202/1025047ar Reinders, H. (Host)(2022, 9月7日)。
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Pacific Journal of Technology Enhanced Learning
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