Interactive surgical planning using context based volume visualization techniques

Zou Qingsong, C. Kwoh, W. Ng
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引用次数: 5

Abstract

We present a new volume visualization scheme, context based volume visualization to assist the surgeon in surgical planning. This visualization scheme differs from ordinary surface based rendering and volume rendering by providing a framework to combine surface based rendering and volume rendering. We can achieve the powerful manipulating capability of surface based rendering and as good a rendering effect as volume rendering at the same time. Using a special data structured-segment tree to manage the visualization scene, which includes all the volume objects and graphics objects (the surgical tools) needed to be visualized, this visualization scheme provides a common context based interface for both graphics objects and volume objects, through which, we can control graphics and volume objects easily in the same way. The context based visualization scheme can greatly increase the performance of volume visualization by generating the scene much faster through selectively revisualizing the affected objects. Based on these ideas, we implement an interactive surgical planning system, Virtual Doctor based on OpenGL 1.1 on WinNT platform and VolumePro vg500 card. This system is a good 3D volume visualization tool and augmented reality system for interactive surgical planning and further research in this area.
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使用基于上下文的体积可视化技术的交互式手术计划
我们提出了一种新的体积可视化方案,基于上下文的体积可视化来帮助外科医生进行手术计划。这种可视化方案不同于普通的基于表面的绘制和体绘制,它提供了一个框架来结合基于表面的绘制和体绘制。我们可以实现基于表面渲染的强大的操作能力,同时获得与体渲染一样好的渲染效果。该可视化方案采用一种特殊的数据结构段树来管理可视化场景,其中包括所有需要可视化的体对象和图形对象(手术工具),为图形对象和体对象提供了一个基于上下文的通用接口,通过该接口,我们可以以相同的方式轻松地控制图形和体对象。基于上下文的可视化方案通过选择性地对受影响的物体进行修正,可以更快地生成场景,从而大大提高了体可视化的性能。基于这些思想,我们实现了一个交互式手术计划系统——基于WinNT平台的OpenGL 1.1和VolumePro vg500卡的虚拟医生。该系统是一个很好的三维体可视化工具和增强现实系统,可用于交互式手术计划和该领域的进一步研究。
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