Performance Characterization of High-Level Programming Models for GPU Graph Analytics

Yuduo Wu, Yangzihao Wang, Yuechao Pan, Carl Yang, John Douglas Owens
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引用次数: 23

Abstract

We identify several factors that are critical to high-performance GPU graph analytics: efficient building block operators, synchronization and data movement, workload distribution and load balancing, and memory access patterns. We analyze the impact of these critical factors through three GPU graph analytic frameworks, Gun rock, Map Graph, and VertexAPI2. We also examine their effect on different workloads: four common graph primitives from multiple graph application domains, evaluated through real-world and synthetic graphs. We show that efficient building block operators enable more powerful operations for fast information propagation and result in fewer device kernel invocations, less data movement, and fewer global synchronizations, and thus are key focus areas for efficient large-scale graph analytics on the GPU.
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GPU图形分析高级编程模型的性能表征
我们确定了几个对高性能GPU图形分析至关重要的因素:高效的构建块操作符、同步和数据移动、工作负载分配和负载平衡以及内存访问模式。我们通过三个GPU图形分析框架,Gun rock, Map graph和VertexAPI2来分析这些关键因素的影响。我们还研究了它们对不同工作负载的影响:来自多个图应用程序领域的四种常见图原语,通过真实世界和合成图进行评估。我们表明,高效的构建块运算符能够实现更强大的操作,以实现快速的信息传播,并导致更少的设备内核调用,更少的数据移动和更少的全局同步,因此是GPU上高效大规模图形分析的关键重点领域。
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