Frequency dependent interpolation for image based models

P. O’Brien, G. Watson
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Abstract

We present a novel perception based technique of texture interpolation for view dependent projective texture mapping of image based models. When interpolating projected texture maps, regions of texture incongruence can generate artefacts. Non congruent texture regions are the result of unmodelled features in the geometric scene model. We show how a perception based metric can be used to control the interpolation process and reduce these artefacts. The metric, based upon the human perception of Mach bands, is also used to evaluate the new interpolation method against current techniques.
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基于图像模型的频率相关插值
我们提出了一种新的基于感知的纹理插值技术,用于基于图像模型的视依赖投影纹理映射。在插值投影纹理映射时,纹理不一致的区域会产生伪影。不一致纹理区域是几何场景模型中未建模特征的结果。我们展示了如何使用基于感知的度量来控制插值过程并减少这些伪影。该度量基于人类对马赫波段的感知,也用于与现有技术比较新的插值方法。
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