In the Beginning of AI, There Were Games

J. Togelius, Jesper Juul, G. Long, W. Uricchio, M. Consalvo
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Abstract

The first working digital computers were developed in the late 1940s or early 1950s, depending on your exact definition of computer, and they were immediately used to play games. In fact, in at least one instance, a program for playing a game was written and executed by hand, using pen and paper because a sufficiently powerful computer to run the program had not been built yet. The eager inventor (and player) was none other than Alan Turing, one of the founding fathers of computer science and artificial intelligence. The year was 1948. The game was Chess (figure 1.1). Turing acted as the computer (computing all the moves by hand) when using this algorithm to play against a good friend. 1
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在AI诞生之初,有游戏
第一台可工作的数字计算机是在20世纪40年代末或50年代初开发出来的,这取决于你对计算机的确切定义,它们立即被用于玩游戏。事实上,至少在一个例子中,玩游戏的程序是手写的,用笔和纸,因为当时还没有足够强大的计算机来运行这个程序。这位热切的发明家(和玩家)正是计算机科学和人工智能的创始人之一艾伦·图灵。那一年是1948年。游戏是象棋(图1.1)。图灵在使用这个算法和一个好朋友下棋时,扮演了计算机的角色(用手计算所有的走法)。1
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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What Is This Book? In the Beginning of AI, There Were Games Do Video Games Have Artificial Intelligence? Do You Need to Be Intelligent to Play Games? Prologue: AI&I
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