Character Networks for Narrative Generation: Structural Balance Theory and the Emergence of Proto-Narratives

G. Sack
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引用次数: 26

Abstract

This paper models narrative as a complex adaptive system in which the temporal sequence of events constituting a story emerges out of cascading local interactions between nodes in a social network. The approach is not intended as a general theory of narrative, but rather as a particular generative mechanism relevant to several academic communities: (1) literary critics and narrative theorists interested in new models for narrative analysis, (2) artificial intelligence researchers and video game designers interested in new mechanisms for narrative generation, and (3) complex systems theorists interested in novel applications of agent-based modeling and network theory. The paper is divided into two parts. The first part offers examples of research by literary critics on the relationship between social networks of fictional characters and the structure of long-form narratives, particularly novels. The second part provides an example of schematic story generation based on a simulation of the structural balance network model. I will argue that if literary critics can better understand sophisticated narratives by extracting networks from them, then narrative intelligence researchers can benefit by inverting the process, that is, by generating narratives from networks.
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叙事生成的人物网络:结构平衡理论与原型叙事的出现
本文将叙事建模为一个复杂的自适应系统,在这个系统中,构成故事的事件的时间序列来自于社交网络中节点之间的级联局部交互。该方法不是作为一种一般的叙事理论,而是作为一种特定的生成机制,与几个学术团体相关:(1)对叙事分析新模型感兴趣的文学评论家和叙事理论家,(2)对叙事生成新机制感兴趣的人工智能研究人员和电子游戏设计师,以及(3)对基于代理的建模和网络理论的新应用感兴趣的复杂系统理论家。本文分为两部分。第一部分提供了文学评论家对虚构人物的社会网络与长篇叙事,特别是小说结构之间关系的研究实例。第二部分提供了一个基于结构平衡网络模型仿真的示意图故事生成示例。我认为,如果文学评论家可以通过从中提取网络来更好地理解复杂的叙事,那么叙事智能研究人员可以通过颠倒这一过程,即从网络中生成叙事,从而受益。
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