Toward Improving Scheduling Strategies in Pull-Based Live P2P Streaming Systems

A. Ouali, B. Kerhervé, B. Jaumard
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引用次数: 8

Abstract

Several recent P2P streaming systems have adopted mesh overlays to disseminate content to participating peers because this topology appears to be more resilient to churns. To cope with inferred problems, such as data redundancy, these systems opt for data-driven content retrieval mechanisms (pull mechanisms). Each node has a list of neighbors with whom it periodically exchanges buffer information and requests content fragments. One of the drawbacks of such a mechanism is that it does not offer intelligent selection of sending neighbors based on their characteristics. This is mainly because the most important criteria used to select nodes is the content availability. This can result in some performance degradation, for instance, due to peers that are sending very small or big parts of the needed data. Resiliency may then be weakened and overhead increased. In this paper we propose to study how the integration of some end nodes characteristics can improve the performance of a typical pull mechanism with random scheduling. We show that the improvement in performance is significant enough despite the fact that the room for improvement is bounded by the limitations of the pull mechanism. Hence we believe that the awareness of end characteristics is an important block upon which we can build more efficient content retrieval mechanisms. The gain in performance can also be amplified by proposing an alternative to the pull mechanism such as a combined pull-push approach.
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基于pull的P2P直播流系统调度策略改进研究
最近的几个P2P流媒体系统已经采用网格覆盖来将内容传播给参与的对等点,因为这种拓扑结构似乎更有弹性。为了处理推断出来的问题,比如数据冗余,这些系统选择数据驱动的内容检索机制(拉机制)。每个节点都有一个邻居列表,它与邻居定期交换缓冲区信息并请求内容片段。这种机制的缺点之一是,它不提供基于发送邻居特征的智能选择。这主要是因为用于选择节点的最重要标准是内容可用性。这可能会导致一些性能下降,例如,由于对等端正在发送所需数据的非常小或很大的部分。然后,弹性可能会减弱,开销可能会增加。在本文中,我们提出了一种基于随机调度的典型的拉机制,研究如何通过集成一些终端节点特征来提高其性能。我们表明,性能的改进是显著的,尽管事实上,改进的空间是由拉机制的限制。因此,我们认为对终端特征的感知是构建更高效的内容检索机制的重要基础。通过提出一种替代拉机制的方法,如组合拉-推方法,也可以放大性能的增益。
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