An efficient multi-sampling strategy for interactive display in a video-on-demand server

Chien I. Lee, Ye-In Chang, Wei-Pang Yang
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Abstract

One of the most important challenges in a video-on-demand system is to support interactive browsing functions such as fast forward and fast backward. There are several possible approaches to implementing these functions which require additional resources. Although the segment-sampling strategy proposed by Chen et al. (1995) can support browsing at any desired speed without any additional resource, this strategy only considers the display of a single continuous object at a time. In this paper, we propose a new strategy, called the multi-sampling strategy, which generalizes the approach of the segment-sampling strategy so that it can support continuous display of multiple objects at different display speed rates, simultaneously, without any additional resource.
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视频点播服务器中交互式显示的高效多采样策略
视频点播系统最重要的挑战之一是支持交互式浏览功能,如快进快退。实现这些功能有几种可能的方法,但需要额外的资源。Chen et al.(1995)提出的分段采样策略虽然可以在不增加任何资源的情况下支持任意速度的浏览,但该策略一次只考虑单个连续对象的显示。在本文中,我们提出了一种新的策略,称为多采样策略,它推广了片段采样策略的方法,使其能够在不增加任何资源的情况下,以不同的显示速率同时支持多个对象的连续显示。
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