Constraint-aware software-defined network for routing real-time multimedia

Oluwaseyi Oginni, P. Bull, Yonghao Wang
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引用次数: 5

Abstract

Traditional Ethernet-based IP networks do not have the capability to provide the Quality of Service (QoS) required for professional real-time multimedia applications. This is because they operate on a best-effort network service model that does not provide service guarantee. Network operators and service providers require a novel network architecture to efficiently handle the increasing demands of this changing network domain. Software-Defined Networking has emerged as an effective network architecture that decouples the control plane and data plane, which makes it capable of handling the dynamic nature of future network functions and intelligent applications while reducing cost through simplified hardware, software, and management. This paper presents an SDN architecture for real-time low latency applications that offer adaptive path provisioning based on the calculated end-to-end delay, available bandwidth, and traditional shortest path first algorithm. The SDN architecture utilises the Ryu OpenFlow application programming interface (API) to perform real-time monitoring to collect network statistics and computes the appropriate paths by using this information. The experiment to ascertain the feasibility and evaluate the effectiveness of this approach is carried out in an emulated network environment using Mininet.
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用于路由实时多媒体的约束感知软件定义网络
传统的基于以太网的IP网络无法提供专业实时多媒体应用所需的服务质量(QoS)。这是因为它们运行在尽力而为的网络服务模型上,而不提供服务保证。网络运营商和服务提供商需要一种新颖的网络架构来有效地应对不断变化的网络领域日益增长的需求。软件定义网络作为一种有效的网络架构已经出现,它将控制平面和数据平面解耦,使其能够处理未来网络功能和智能应用的动态特性,同时通过简化硬件、软件和管理来降低成本。本文提出了一种用于实时低延迟应用的SDN架构,该架构基于计算的端到端延迟、可用带宽和传统的最短路径优先算法提供自适应路径配置。SDN架构利用Ryu OpenFlow应用程序编程接口(API)进行实时监控,收集网络统计数据,并利用这些信息计算出合适的路径。利用Mininet在仿真网络环境中进行了实验,验证了该方法的可行性和有效性。
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