Volumetric texture synthesis of bone micro-structure as a base for scaffold design

Y. Holdstein, A. Fischer, L. Podshivalov, P. Bar-Yoseph
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引用次数: 14

Abstract

Bones consist of hierarchical biocomposite materials arranged in multi-scale structural geometry exhibiting complex behavior. This structure is vulnerable to various damaging factors that may cause its degradation, such as accidents, medical operations and diseases. Current technology cannot precisely reconstruct damaged bone tissue and can only roughly approximate such damaged structures. The aim of this research is to develop a method to identify the damaged regions and provide a best fitting scaffold to imitate the original structure, thus offering better rehabilitation.
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骨微结构的体积纹理合成作为支架设计的基础
骨骼由分层的生物复合材料组成,以多尺度几何结构排列,表现出复杂的行为。这种结构容易受到各种可能导致其退化的破坏因素的影响,例如事故、医疗操作和疾病。目前的技术不能精确地重建受损的骨组织,只能粗略地近似这种受损的结构。本研究的目的是开发一种方法来识别受损区域,并提供最合适的支架来模仿原始结构,从而提供更好的修复。
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