Teaching system-level design using SpecC and SystemC

Robert D. Walstrom, J. Schneider, D. Rover
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引用次数: 6

Abstract

System-level design of embedded computer systems is essential to manage complexity and enhance designer productivity. Viewing designs at different abstraction levels allows developers to evaluate the system performance early in the design cycle. System-level design languages (SLDLs) allow the representation of a system at multiple levels of abstraction. Two leading SLDLs, SpecC and SystemC, are taught in Iowa State University's graduate-level embedded systems course, CPRE 588. SpecC includes a handful of explicit language constructs that directly address characteristics of embedded applications, which gives students a quick start into understanding the concepts of system-level design. Moreover, a clear refinement methodology is defined for SpecC. However, SystemC has widespread industry support in many commercial tools, which gives students experience with actual practices. In this paper, we describe our strategy of teaching both SpecC and SystemC so as to leverage the strengths of both languages and provide a balance of theory and practice.
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使用SpecC和SystemC进行教学系统级设计
嵌入式计算机系统的系统级设计对于管理复杂性和提高设计者的工作效率至关重要。在不同抽象层次上查看设计允许开发人员在设计周期的早期评估系统性能。系统级设计语言(sldl)允许在多个抽象级别上表示系统。爱荷华州立大学的研究生级嵌入式系统课程CPRE 588教授两个领先的sldl, SpecC和SystemC。SpecC包括一些直接处理嵌入式应用程序特征的显式语言结构,这使学生能够快速开始理解系统级设计的概念。此外,还为spec定义了一个清晰的细化方法。然而,SystemC在许多商业工具中得到了广泛的行业支持,这为学生提供了实际实践的经验。在本文中,我们描述了我们的教学策略SpecC和SystemC,以利用两种语言的优势,提供理论和实践的平衡。
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