A real-time services performance and interference mitigation for femtocell scenarios in LTE networks

Mauricio Iturralde, T. Ali-Yahiya, A. Wei, A. Beylot
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引用次数: 5

Abstract

In order to enhance the Quality of Service in LTE, femtocell architecture has been proposed as a promising solution. However, interference is the main weak point in femtocell scenarios which causes a serious impact on multimedia services performance. Femtocell interference mitigation in LTE networks is the principle objective of this paper. We propose an enhancement of the well known four-coloring method for interference mitigation by combining it with cooperative game theory. Our proposed scheme aims to provide a solution to effectively achieve femtocell interference mitigation while guaranteeing the bitrate application for real-time services. The basic metrics of quality of service (QoS) such as throughput, Packet Loss Ratio (PLR), delay and Signal-to-Interference-plus-Noise-Ratio (SINR) are investigated. Our simulation environment is derived from realistic scenarios in order to study the performance of real-time service like Video and VoIP applications. Throughout our numerical results, we demonstrate the improvement of QoS constraints along with balancing between interference reduction requirement and resource allocation efficiency for real-time applications.
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LTE网络中飞蜂窝场景的实时业务性能和干扰缓解
为了提高LTE的服务质量,飞蜂窝架构被认为是一种很有前途的解决方案。但是,干扰是移动蜂窝网络的主要弱点,严重影响多媒体业务的性能。LTE网络中的飞蜂窝干扰抑制是本文的主要目标。我们提出了一种将四色法与合作博弈论相结合的抗干扰方法。我们提出的方案旨在提供一种解决方案,在保证实时业务的比特率应用的同时,有效地实现飞蜂窝干扰抑制。研究了吞吐量、丢包率(PLR)、时延和信噪比(SINR)等服务质量(QoS)的基本指标。为了研究视频和VoIP等实时服务的性能,我们的仿真环境来源于现实场景。通过我们的数值结果,我们证明了QoS约束的改进以及在实时应用中减少干扰要求和资源分配效率之间的平衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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