Analysis of content copyright infringement in mobile application markets

Ryan V. Johnson, Nikolaos Kiourtis, A. Stavrou, Vincent Sritapan
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引用次数: 3

Abstract

As mobile devices increasingly become bigger in terms of display and reliable in delivering paid entertainment and video content, we also see a rise in the presence of mobile applications that attempt to profit by streaming pirated content to unsuspected end-users. These applications are both paid and free and in the case of free applications, the source of funding appears to be advertisements that are displayed while the content is streamed to the device. In this paper, we assess the extent of content copyright infringement for mobile markets that span multiple platforms (iOS, Android, and Windows Mobile) and cover both official and unofficial mobile markets located across the world. Using a set of search keywords that point to titles of paid streaming content, we discovered 8,592 Android, 5,550 iOS, and 3,910 Windows mobile applications that matched our search criteria. Out of those applications, hundreds had links to either locally or remotely stored pirated content and were not developed, endorsed, or, in many cases, known to the owners of the copyrighted contents. We also revealed the network locations of 856,717 Uniform Resource Locators (URLs) pointing to back-end servers and cyber-lockers used to communicate the pirated content to the mobile application.
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移动应用市场内容版权侵权分析
随着移动设备在显示和提供付费娱乐和视频内容方面变得越来越大,我们也看到越来越多的移动应用程序试图通过向不知情的最终用户传输盗版内容来获利。这些应用程序有付费的,也有免费的,在免费应用程序的情况下,资金来源似乎是在内容流到设备时显示的广告。在本文中,我们评估了跨越多个平台(iOS, Android和Windows mobile)的移动市场的内容版权侵权程度,并涵盖了全球官方和非官方的移动市场。使用一组指向付费流媒体内容标题的搜索关键词,我们发现8592个Android、5550个iOS和3910个Windows手机应用符合我们的搜索标准。在这些应用程序中,有数百个链接到本地或远程存储的盗版内容,并且没有被开发、认可,或者在许多情况下,版权内容的所有者都不知道。我们还揭示了856,717个统一资源定位器(url)的网络位置,这些url指向后端服务器和网络锁,用于将盗版内容传递给移动应用程序。
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