Real-time simulation of deformable bubble underwater

ZhanXin Yang, Xubo Yang, Jie Tan
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Abstract

Deforming bubbles under water are important phenomena that we always encounter in our daily lives. In this paper, we present a real-time bubble simulation framework based on shallow water simulation(SWS), spherical vortex and boundary element method(BEM). We first solve the shallow water equations to simulate the water volume and the free surface. We then adopt the flow field of spherical vortices to affect the bubbles' motion and interaction. BEM is later used to simulate the bubbles' deformation when they rise in water. In addition, we propose a method to simulate the splitting and merging of bubbles, as well as illustrating how to handle deformable objects of different scales in BEM.We finally report extensive results generated on a standard PC to demonstrate the algorithm's realism and performance.
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水下可变形气泡的实时仿真
水下气泡变形是我们日常生活中经常遇到的重要现象。本文提出了一种基于浅水模拟(SWS)、球面涡和边界元法(BEM)的实时气泡模拟框架。我们首先求解浅水方程来模拟水的体积和自由表面。然后采用球形涡流场来影响气泡的运动和相互作用。然后用边界元法模拟气泡在水中上升时的变形。此外,我们提出了一种模拟气泡分裂和合并的方法,并举例说明了如何处理不同尺度的可变形物体。最后,我们报告了在标准PC上生成的大量结果,以演示该算法的真实感和性能。
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