An evolutive approach for designing thermal and performance-aware heterogeneous 3D-NoCs

Martha Johanna Sepúlveda, G. Gogniat, R. Pires, J. Wang, M. Strum
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引用次数: 4

Abstract

Three dimensional Multiprocessor System-on-Chip (3D-MPSoC) adoption. It is characterized by the integration of a large amount of hardware components on a single multilayer chip. However, heating is one of the major pitfalls of the 3D-MPSoCs. Three dimensional Network-on-Chip (3D-NoC) is used as the communication structure of 3D-MPSoCs. Its main role in system operation and performance makes the optimal 3D-NoC design a critical task. Final 3D-NoC configuration must fulfill all the application requirements and heating constraints of the system. Topology and mapping are some of the most critical parameters in 3D-NoC design, strongly influencing the 3D-MPSoC performance and cost. 3D-NoC topology and mapping has been solved for single application systems on homogeneous 3D-NoCs using single and multi-objective optimization algorithms. In this paper we use a multi-objective immune algorithm (MIA), to solve the multi-application 3D-NoC topology and mapping problems. Latency and power consumption are adopted as the target multi-objective functions constrained by the heating function. Our strategy has been applied on 8 3D-MPSoC benchmarks. Their final 3D-NoC configurations have up to 73% power and 42% latency enhancement when compared to previous reported results.
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一种设计热和性能敏感的异构3d - noc的进化方法
采用三维多处理器片上系统(3D-MPSoC)。它的特点是在单个多层芯片上集成了大量的硬件组件。然而,加热是3d - mpsoc的主要缺陷之一。3d - mpsoc的通信结构采用三维片上网络(3D-NoC)。它在系统运行和性能方面的主要作用使得优化3D-NoC设计成为一项关键任务。最终的3D-NoC配置必须满足系统的所有应用要求和加热限制。拓扑和映射是3D-NoC设计中最关键的参数,对3D-MPSoC的性能和成本有很大影响。利用单目标和多目标优化算法,解决了同构3D-NoC上单个应用系统的3D-NoC拓扑和映射问题。本文采用多目标免疫算法(MIA)来解决多应用3D-NoC的拓扑和映射问题。采用时延和功耗作为目标多目标函数,受加热函数约束。我们的策略已经应用于8个3D-MPSoC基准测试。与之前报告的结果相比,他们最终的3D-NoC配置的功耗提高了73%,延迟提高了42%。
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