Research on Image Processing and Generative Teaching in the Context of AIGC

Jian Rao, Chuqi Qiu, Mengzhen Xiong
{"title":"Research on Image Processing and Generative Teaching in the Context of AIGC","authors":"Jian Rao, Chuqi Qiu, Mengzhen Xiong","doi":"10.1109/icise-ie58127.2022.00011","DOIUrl":null,"url":null,"abstract":"AIGC, meaning AI-generated content, is discussed in this paper, mainly in the form of painting, without discussing the automation of music composition and text-writing poetry, etc. While generative art has aesthetic characteristics, more content needs to be studied in the context of computer information science, with a particular emphasis on computer vision and computer graphics. The article focuses on a comparative analysis of two models, diffusion algorithms and generative adversarial networks, and their application to tools. The practical part of image processing uses a combination of case studies and questionnaires to demonstrate the lack of methodology, teaching experience, and introductory learning materials for non-computer professionals in the emerging field, and to explain “filter mapping” through Processing, a visual programming software. The author’s reflections on the generated content combine the self-similarity of the “Uncanny Valley effect” and the “Dunning Kruger effect” lineage, comparing the “self-organizing” (machine) simulation personification and the “life form” (human) simulation personification. The process of cognitive assimilation of a “living organism” (human) is used to understand the new human-machine associative relationship.","PeriodicalId":376815,"journal":{"name":"2022 3rd International Conference on Information Science and Education (ICISE-IE)","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 3rd International Conference on Information Science and Education (ICISE-IE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/icise-ie58127.2022.00011","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

AIGC, meaning AI-generated content, is discussed in this paper, mainly in the form of painting, without discussing the automation of music composition and text-writing poetry, etc. While generative art has aesthetic characteristics, more content needs to be studied in the context of computer information science, with a particular emphasis on computer vision and computer graphics. The article focuses on a comparative analysis of two models, diffusion algorithms and generative adversarial networks, and their application to tools. The practical part of image processing uses a combination of case studies and questionnaires to demonstrate the lack of methodology, teaching experience, and introductory learning materials for non-computer professionals in the emerging field, and to explain “filter mapping” through Processing, a visual programming software. The author’s reflections on the generated content combine the self-similarity of the “Uncanny Valley effect” and the “Dunning Kruger effect” lineage, comparing the “self-organizing” (machine) simulation personification and the “life form” (human) simulation personification. The process of cognitive assimilation of a “living organism” (human) is used to understand the new human-machine associative relationship.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
AIGC背景下的图像处理与生成教学研究
AIGC,即人工智能生成的内容,本文主要以绘画的形式进行讨论,没有讨论作曲和文字写作诗歌等的自动化。虽然生成艺术具有美学特征,但需要在计算机信息科学的背景下研究更多的内容,特别强调计算机视觉和计算机图形学。本文重点比较分析了扩散算法和生成对抗网络这两种模型,以及它们在工具上的应用。图像处理的实践部分使用案例研究和问卷调查的组合来展示在新兴领域中缺乏方法论、教学经验和介绍性学习材料,并通过processing(一种可视化编程软件)解释“过滤器映射”。作者对生成内容的思考结合了“恐怖谷效应”和“邓宁克鲁格效应”谱系的自相似性,比较了“自组织”(机器)模拟人格化和“生命形式”(人类)模拟人格化。用“活的有机体”(人)的认知同化过程来理解新的人机联想关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Social Recommendation Algorithm Based on Learning Interests and Styles for Online Blended Learning Platform Development of VisualC++, a multimedia speech teaching system Mining Sentiment-Dependent Linguistic Patterns from Automotive Reviews for Product Defects Studying on Normal Distribution and Algorithms The Analysis of Influencing Factors of Wisdom Classroom Teaching Based on Random Forest
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1