{"title":"Research on system architecture of multi-granularity forest simulation system based on component","authors":"Tianyang Dong, Wenjie Li, Jing Fan","doi":"10.1109/ISVRI.2011.5759634","DOIUrl":null,"url":null,"abstract":"Simulation of variable spatiotemporal-scale forest growth is a trend in virtual forest simulation field. Most existing virtual forest simulation systems have relatively fixed structure and weak reconstruction capability. Besides, there is much duplication of work between different-granularity forest simulation systems. Therefore, this paper presents component-based forest simulation system architecture so as to achieve rapid construction of multi-granularity forest simulation system. We adopted the component technology to build a loosely coupled architecture, and conducted research on component extraction, classification, design and other key technologies. On this basis, we analyzed characteristics of different-spatiotemporal-scale forest scenes, and achieved the rapid construction of different granularity forest simulation systems through component assembly.","PeriodicalId":197131,"journal":{"name":"2011 IEEE International Symposium on VR Innovation","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE International Symposium on VR Innovation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISVRI.2011.5759634","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Simulation of variable spatiotemporal-scale forest growth is a trend in virtual forest simulation field. Most existing virtual forest simulation systems have relatively fixed structure and weak reconstruction capability. Besides, there is much duplication of work between different-granularity forest simulation systems. Therefore, this paper presents component-based forest simulation system architecture so as to achieve rapid construction of multi-granularity forest simulation system. We adopted the component technology to build a loosely coupled architecture, and conducted research on component extraction, classification, design and other key technologies. On this basis, we analyzed characteristics of different-spatiotemporal-scale forest scenes, and achieved the rapid construction of different granularity forest simulation systems through component assembly.