Research on system architecture of multi-granularity forest simulation system based on component

Tianyang Dong, Wenjie Li, Jing Fan
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Abstract

Simulation of variable spatiotemporal-scale forest growth is a trend in virtual forest simulation field. Most existing virtual forest simulation systems have relatively fixed structure and weak reconstruction capability. Besides, there is much duplication of work between different-granularity forest simulation systems. Therefore, this paper presents component-based forest simulation system architecture so as to achieve rapid construction of multi-granularity forest simulation system. We adopted the component technology to build a loosely coupled architecture, and conducted research on component extraction, classification, design and other key technologies. On this basis, we analyzed characteristics of different-spatiotemporal-scale forest scenes, and achieved the rapid construction of different granularity forest simulation systems through component assembly.
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基于构件的多粒度森林仿真系统体系结构研究
变时空尺度森林生长模拟是虚拟森林模拟领域的发展趋势。现有的虚拟森林仿真系统大多结构相对固定,重建能力较弱。此外,不同粒度森林仿真系统之间存在大量的重复工作。为此,本文提出了基于构件的森林仿真系统架构,以实现多粒度森林仿真系统的快速构建。采用组件技术构建松耦合体系结构,并对组件提取、分类、设计等关键技术进行了研究。在此基础上,分析了不同时空尺度森林场景的特征,通过组件组装实现了不同粒度森林模拟系统的快速构建。
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