Anatomy Changes and Virtual Restoration of Statues

Tong Fu, R. Chaine, Julie Digne
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引用次数: 1

Abstract

Restoration of archaeological artefacts is an important task for cultural heritage preservation. However traditional restoration processes are difficult, costly and sometimes risky for the artefact itself, due to poor restoration choices for example. To avoid this, it is interesting to turn to virtual restoration, which allows to test restoration hypotheses, that can be later carried out on the real artefact. In this paper, we introduce a restoration framework for completing missing parts of archaeological statues, with a focus on human sculptures. Our approach proceeds by registering an anatomical model to a statue, identifying the missing parts. Compatible statues are then provided by the users and their poses are changed to match the broken statue, using a point-cloud specific skinning technique. The modified statues provide replacement parts which are blended in the original statue.
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解剖变化和雕像的虚拟修复
考古文物修复是文化遗产保护的一项重要工作。然而,传统的修复过程是困难的,昂贵的,有时对文物本身来说是有风险的,例如,由于修复选择不佳。为了避免这种情况,转向虚拟修复是很有趣的,它允许测试修复假设,这可以稍后在真实的人工制品上进行。在本文中,我们介绍了一个修复框架,以完成考古雕像的缺失部分,重点是人体雕塑。我们的方法通过注册一个解剖模型的雕像,确定缺失的部分进行。兼容的雕像,然后由用户提供和他们的姿势改变,以匹配破碎的雕像,使用点云特定的皮肤技术。修改后的雕像提供了混合在原始雕像中的替换部件。
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