Interaction between the attacking drones salvo and the anti-aircraft drones salvo as a computer antagonistic non-Newtonian 2D game

S. V. Arinchev
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Abstract

The paper considers problem of the attacking drone avoiding interception at the final stage of its flight. Duration of this stage is a few seconds. Drones are flying to the target, explode and die. The literature traditionally considers the attack and the anti-aircraft drones independently. It is proposed to identify the attacking and the anti-aircraft drones as a single oscillatory system with the antagonistic components. Antagonistic components are connected using the non-Newtonian elastic element. Test game with a high-explosive drone, test game with a fragmentation drone and 2D salvo game were considered. The game in this case is not a traditional minimax optimization problem, but appears to be simulation of the compromise unstable motion mode. Salvo of three attack drones in the 2D games is aimed against three stationary targets. Anti-aircraft salvo includes two high-explosive and two fragmentation drones. The attacking drones “know nothing” about the anti-aircraft target distribution; thus, each of them “avoids” the anti-aircraft drones simultaneously. One operator is playing. Therefore, the game has only two parameters, i.e. two different stiffness coefficients of any non-Newtonian elastic element. The non-Newtonian oscillatory system under study is non-oscillatory. There are violations of the well-known oscillation theorems of the oscillations theory: with the increasing rigidity, the system oscillation frequency drops, the oscillation forms acquire additional nodes, etc.
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攻击无人机齐射和防空无人机齐射之间的相互作用是一个计算机对抗的非牛顿二维博弈
本文研究了攻击无人机在飞行最后阶段躲避拦截的问题。这个阶段的持续时间是几秒钟。无人机飞向目标,爆炸后死亡。传统文献认为攻击和防空无人机是独立的。提出将攻击无人机和防空无人机识别为具有对抗成分的单一振荡系统。使用非牛顿弹性单元连接对抗性分量。考虑了高爆无人机的测试游戏、破片无人机的测试游戏和2D齐射游戏。这种情况下的博弈不是传统的极大极小优化问题,而是对妥协不稳定运动模式的模拟。在2D游戏中,三架攻击无人机的齐射瞄准三个固定目标。防空齐射包括两架高爆和两架破片无人机。攻击无人机对防空目标分布“一无所知”;因此,他们每个人都同时“避开”防空无人机。一个运营商在玩。因此,博弈只有两个参数,即任意非牛顿弹性单元的两个不同的刚度系数。所研究的非牛顿振荡系统是非振荡的。存在着违反振荡理论中著名的振荡定理的现象:随着刚度的增加,系统振荡频率下降,振荡形式获得额外的节点等。
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