S. Rizvić, B. Mijatovic, D. Boskovic, I. Ivkovic-Kihic
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引用次数: 1
Abstract
A rapid increase in development and use of Extended Reality applications for all areas of life is expected in metaverse age. Many museums are in the last decade introducing digital content in their exhibitions. They hired digital curators to establish connection with developers and IT industry. Extended Reality technologies enable museum visitors to experience the topics of exhibitions, see original appearances of exhibits and travel to the past through Virtual Reality headsets or Augmented Reality applications on mobile devices. In this paper we show an example of good practice, describing the application Battle on Neretva VR installed in the Museum in Jablanica, Bosnia and Herzegovina. We present the application design and development workflow and show the impressions of museum management and visitors after introducing it in the exhibition. This workflow can be replicated to any museum topic or collection.
在虚拟时代,扩展现实应用在生活各个领域的开发和使用预计会迅速增加。在过去的十年里,许多博物馆都在展览中引入了数字内容。他们聘请了数字馆长,以建立与开发商和IT行业的联系。扩展现实技术使博物馆参观者能够通过虚拟现实耳机或移动设备上的增强现实应用程序体验展览的主题,看到展品的原始外观,并穿越到过去。在本文中,我们展示了一个很好的实践例子,描述了在波斯尼亚和黑塞哥维那的雅布拉尼察博物馆安装的应用程序Battle on Neretva VR。我们展示了应用程序的设计和开发流程,并展示了在展览中介绍后博物馆管理层和参观者的印象。这个工作流程可以复制到任何博物馆主题或收藏。