Girls Learning Computer Science Principles with After School Games

Carolee Stewart-Gardiner, Gail Carmichael, E. Gee, Lorri Hopping
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引用次数: 2

Abstract

Encouraging middle school girls to become interested in Computer Science has been a concern in the Computer Science Education community for many years. Although many girls do play digital games[4], this has not led to further interest in computer science. We believe this is caused by many factors. We are researching the effect of teaching (non-programming) computer science principles embedded in after school games, to encourage girls to study computer science in their future. We maintain that the experience of learning these principles will increase their confidence that they can enjoy learning more about computer science. This on-going NSF sponsored AISL research project is described for discussion.
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女孩们通过课后游戏学习计算机科学原理
多年来,鼓励中学女生对计算机科学感兴趣一直是计算机科学教育界关注的问题。尽管许多女孩确实玩电子游戏[4],但这并没有导致她们对计算机科学产生进一步的兴趣。我们认为这是由许多因素造成的。我们正在研究将教学(非编程)计算机科学原理嵌入课后游戏的效果,以鼓励女孩在未来学习计算机科学。我们认为,学习这些原则的经验将增加他们的信心,使他们能够享受学习更多关于计算机科学的知识。这个正在进行的NSF赞助的AISL研究项目被描述为讨论。
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Video Games and the Customization of Learning: Interactive Narratives as a Promising Design Framework for Crafting Inclusive Educational Environments Game Design: Whose game works at the end of the day? Culturally Responsive Making with American Indian Girls: Bridging the Identity Gap in Crafting and Computing with Electronic Textiles Lessons Learned With Girls, Games, and Design Girls Learning Computer Science Principles with After School Games
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